Author Topic: Some tracks and road are shining in night view  (Read 621 times)

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Offline Vladki

Some tracks and road are shining in night view
« on: February 14, 2016, 09:52:11 PM »
As written in subject, i have tested all tracks and roads when noticed - these tracks and roads have some shining pixles with special colors:
- continuosly welded 98 lb/y, 120 km/h
- continuosly welded 130 lb/y, 145 km/h
- steel track 109 lb/y, 160 km/h
- continuosly welded 113 lb/y, 200 km/h
- tar macadam road heavy 80 km/h, 8t
- all hot rolled asphalt roads
- all stone mastic asphalt roads





Offline jamespetts

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Re: Some tracks and road are shining in night view
« Reply #1 on: February 28, 2016, 12:49:56 AM »
Pak128.Britain is not optimised for use with night view: it is very difficult to make a rendered pakset work well with the special colour system in Simutrans. Although night view does look splendid with a fully optimised pakset (such as Pak64, Pak128, Pak96.Comic), it is actually quite awkward to interact with the game in the night time, and I always used to turn it off even when using a night optimised pakset and have only the daytime. In Experimental, a day/night cycle that is out of keeping with the internal timing clock would be even more confusing.

For these reasons, fixing this sort of issue is an extremely low priority.
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