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Community => Simutrans Help Center => Topic started by: Niarro on June 14, 2016, 04:50:40 PM

Title: Issue with tree plantation
Post by: Niarro on June 14, 2016, 04:50:40 PM
Hey, just trying out the game. I'm having an issue with this tree plantation not sending any wood to this station here, https://gyazo.com/96270d6a4af02b70e88076a5b99a5c81 Am I doing something wrong? The train's got log hoppers but no wood is being collected currently. (also, that 'human verification' thing is incredibly noob unfriendly. I've never played around with airports before, how am I supposed to know what terminal is free?)
Title: Re: Issue with tree plantation
Post by: DrSuperGood on June 14, 2016, 07:16:30 PM
QuoteHey, just trying out the game. I'm having an issue with this tree plantation not sending any wood to this station here, https://gyazo.com/96270d6a4af02b70e88076a5b99a5c81 Am I doing something wrong?
As a guess, the destination you are trying to send the wood to does not accept wood from that supplier. You will need either another destination or anther supplier.

QuoteThe train's got log hoppers but no wood is being collected currently. (also, that 'human verification' thing is incredibly noob unfriendly. I've never played around with airports before, how am I supposed to know what terminal is free?)
You are over complicating airports. Upon approach they automatically have a choose signal which will route the aircraft to an available free stop and connected runway to park the aircraft. If none are available then it will orbit until one is. This only applies on approach, if they leave a depot while connected to the same area as their stop then they will all try to go to that stop, this will fix itself over time.
Title: Re: Issue with tree plantation
Post by: gauthier on June 15, 2016, 04:52:11 PM
Issues with transporting goods between industries are usual. Here is a check list. It may sound complicated at first but you will soon get used to it ;)

Considering two factories A and B, you want to transport goods from A to B.

Conditions on the factories:
_ A must be supplier of B (you see a link to B in the window of A and vice-versa)
_ If your line has already worked in the past, check that B is not already full of the good you want to transport (in B's window, numbers x/_/y are displayed for this good with x > y)

Conditions on player's line, assuming a direct connection between the two factories:
_ Station A and B must accept goods (in a station's window, just under the field with the name of the station, you see the goods'logo. In pak64 and pak128, it looks like a small pile of dirt) You can make a station accept goods by adding any station building (platform/stop/extension like a warehouse/...) which accepts goods.
_ You have at least one convoy running (out of the depot) which can load the goods you want to transport (bulk vehicles for coal for example). The type of vehicles you have to use is specified in the factories'windows.

If you have a indirect connection between the two factories, ensure that all stations on the way can accept goods and that each line can transport the goods just as explained above.
Title: Re: Issue with tree plantation
Post by: V813 on June 25, 2016, 05:58:41 PM
Quote(also, that 'human verification' thing is incredibly noob unfriendly. I've never played around with airports before, how am I supposed to know what terminal is free?)
I think the "free" here means no aircraft parked at the terminal, not free-of-charge.