I've been tring to make some power lines and pylons for pak96.comic, and Sojo and VS weren't joking when they said that power lines are hard
Oh well, I've started now. I guess I'll have to continue.
Sojo and myself have been discussing it by PM, but we both thought that it would be better to make a public post, and see what other people thought.
So anyway, I've been doing everything with 3D Studio Max, my first idea was to use a 'toon' shader to get the outline and everything, but the problem is this:
When the image is big, it looks great.
But when it's shrunk to the right size, it just loses too much detail.
And so we had the idea to just have the pylon black, like this.
And actually, it still loses a lot of detail when it's made small, and with a white background, I don't think it looks too great....
but when you see it with the pak96.comic background, it starts to look a bit better.
Now, I think that the top ones are too big, but as an artist, I don't like to lose detail. However, Sojo pointed out to me that power pylons are big. In fact, they're huge. Many times bigger than, say, a house.
So I'm thinking maybe a size somewhere between the top two in that last image.
Big, but not so big that they look like they touch each other.
Then, I had an idea about maybe using the grey one, but doing the outline when it's small, and it kind of looks ok (I could probably get it to look better if I work on it some more)...
but both Sojo and myself agree that the black ones are probably the way to go.
(Also, that last image had shadows on the left, and no shadows on the right, so please feel free to comment on shadows too. Myself, I like them, but I think they might be too much).
Please understand that none if these images are finished artwork. The final images would need to be cleaned up a lot before they could be used, and I've a lot of different angles to draw, but we just thought we should display our progress, and see if other people had any ideas or comments.
So please feel free to comment
More experiments in grey