Some remarks on your blog:
"Simutrans is a clone copy of a game within the Tycoon franchise that was published by a company called MicroProse. "
(Do you mean Railroad Tycoon?)
I don't know what you mean by a clone copy, but as far as I know Hajo was appalled by the quality of the AI in Railroad Tycoon and decided to make a better one. He then created this game from scratch. So while it was inspired by Railroad Tycoon, it was certainly not a clone copy, far from it. The funny thing is that the AI never really developed in Simutrans...
"Simutrans was created using open source"
Nope, it started as closed source and that went on for a long time. Only when Hajo did not want to develop the game anymore Prissi took over and some time after that the source was opened. Simutrans spent most of its time as closed source!
"The Simutrans community seems to be run by a person that has a custom title of self styled benevolent dictator. "
While Isaac is indeed benevolent he is no dictator (far from it) and he does not run the community (He does host the forum though). The Simutrans community is run by ... eh ... the Simutrans community. Everyone can be part of that community, there are so called devotees on the forum that more or less run the forum and elect new devotees from members. There are a few developers that can modify source code and they elect new developers from contributing developers. The system of paks (play packages) allows for lots of different gameplaying options, everyone can contribute to these paks, but everyone pak has one or more managers. So your topic on governance misses the point I feel.