Now Simutranians are called "Passagiere", generated by residential blocks, travel to commercial, industrial, curiosity blocks. No grading between them, all of them shares the same priority to travel and having the same value.
Simutranians Development is a project to generate some GOODS like Simutranians, spawned from spawners which represent the degree of development of clusters of city, New Simutranians now goes schooling, turning themselves into different workforces. The working class Simutranians squeeze into commuting trains, the Upper class Simutranians cross the border on business jets.
the idea was originated from the LCPS project, which mentioned before.
Simutranians (goods) [On Going]
Spawners and receivers (factory) [Planned]
Schools, Job Consultants ,JobSeekers (factory)[Planned]
To be done by the community
Implementation of workforces into current factory systems
-Factories need to consume workers to produce goods
adding more Compatible addons
-limousine, business jets no longer an eye candy, low capacity but extremely high revenue.
Some thoughts about the business model
Car dealership and Material wholesale are the destination of a factory chain. With Simutranians, turning an automobile into a deal by consuming a Simutranian, then transport the deal to traffic / registration department for destination. Then we can sell some supercars to Upper class Simutranians for millions of money.