Author Topic: Pak Sweden Servergame with Experimental Devel-new  (Read 2709 times)

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Offline Vladki

Re: Pak Sweden Servergame with Experimental Devel-new
« Reply #35 on: January 08, 2017, 11:09:32 PM »
Moved the clean game to port 13355

Offline Vladki

Re: Pak Sweden Servergame with Experimental Devel-new
« Reply #36 on: January 09, 2017, 10:23:29 PM »
Ves - I think it is not good to use "mirror schedule" for trains on double track - or generally when they use different platform for each direction.

Offline Ves

Re: Pak Sweden Servergame with Experimental Devel-new
« Reply #37 on: January 09, 2017, 11:49:42 PM »
I thought that this should be possible? At least it works to some degree. On the new swedish map, they are all coded like that, lets see how it turns out!

Offline Vladki

Re: Pak Sweden Servergame with Experimental Devel-new
« Reply #38 on: January 10, 2017, 12:08:55 AM »
I have seen a train crossing to the other side. It caused some deadlocks in the previous game as well