Lo and behold! Another update! Features include:
New road vehicles, trams, and ships
Readme and license information
Here's one of the new vehicles: A bulldozer! Available from 1920 on, it can pull loads of materials but is slow. Best for high capacity routes over short distances, such as between industries close together, or to transfer between stations.
As for industrial changes, the biggest one is a new industry I added: The Port! It sits on the water like an oil rig, and is meant to represent the export market in the US for grain, timber, and coal. Ideally, these should spawn on bodies of water that touch the maps edge, but occasionally they spawn in strange locations.
Additionally, I've added a readme going over some of the open sourced sources used in this pak. Since this pak uses open source materials, it, in turn, is open sourced, which is why I have attached a download link for the sources.
I realize that I have been releasing updates at a frenzied pase. (First post 2 weeks ago, and 4 versions since.) However, I think it is best for me to take a break from the project for awhile. The pak is playable and mostly balanced, but perhaps a bit too easy. Also, some of the vehicles do not have company colors. I intend to eventually get back to this pak, and when I do these things will be the first projects I tackle.