Author Topic: What does everyone think about the current hotkeys used in game?  (Read 4665 times)

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Offline ӔO

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What does everyone think about the current hotkeys used in game?
« on: September 24, 2012, 07:31:11 PM »
To me, some of them make sense, like "m" for mini-map, but others don't seem to have any correlation to what they do. Then, in different languages, the key bindings may make no sense at all, because the language or keyboard layout is different again.

I was thinking of asking for an extension to have customizable hotkeys, but I also thought it would be nice to have a default set that would be easy to use for everyone. Basically, I don't have a solid idea to make a full proposal or if anyone even wants it to be reworked or not.
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Offline prissi

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Re: What does everyone think about the current hotkeys used in game?
« Reply #1 on: September 24, 2012, 07:44:31 PM »
The keys are configurable since 100.0. Just edit menuconf.tab ...

But some are rather given by convention, like control+c/control+v, or control+O and S for loading/saving. Other just developed over time.

Offline Ters

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Re: What does everyone think about the current hotkeys used in game?
« Reply #2 on: September 24, 2012, 07:57:09 PM »
I only remember those that don't map too buttons in the toolbar, like hide buildings, hide trees, and show reservations. Well, there's also the hotkey for sliced underground view, which wasn't on the toolbar originally, along with the associated higher/lower level keys, which still aren't.

For me, it's a bit cumbersome that many of these are modifier+something, while the unmodified keys are unused (by me), though clearly not cumbersome enough for me to edit menuconf.tab.

Offline prissi

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Re: What does everyone think about the current hotkeys used in game?
« Reply #3 on: September 24, 2012, 08:18:12 PM »
The keyboard help will show the correct key bindings anyway. But maybe it is a good time to ask people about their favorite key bindings.

Offline ӔO

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Re: What does everyone think about the current hotkeys used in game?
« Reply #4 on: September 24, 2012, 08:24:31 PM »
personally, I use these the most:
v - show/hide station coverage (no idea why it is v)
b - show path reservations (again, no idea)
" - show/hide buildings (again, no idea)
shift-L - load
shift-S - save
m - minimap
ctrl-c - copy
ctrl-v - paste
ctrl-u - sliced underground (and associated up/down levels)
shift-u - underground

The other ones, I have trouble remembering.
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Offline TurfIt

Re: What does everyone think about the current hotkeys used in game?
« Reply #5 on: September 24, 2012, 08:28:25 PM »
My wish is for one set of 'standard' bindings. Different hotkeys for different paks is quite annoying, with switching between pak64 and pak128 seeming the worst...

Offline Ters

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Re: What does everyone think about the current hotkeys used in game?
« Reply #6 on: September 24, 2012, 08:30:59 PM »
If by "favorite" you mean "most used", mine are hide buildings and hide trees, with sliced underground a bit behind and show reservations as rare, but important.
If by "favorite" you mean the binding I like the most for ergonomic reasons, it's B, because it's among the shortest I know and use. I also like #, because the symbol just fits in a funny way, though I never use it.
 
I only use pak64, and can only comment on that.
 
EDIT:
I forgot V. That comes between the two hiders and underground view.
« Last Edit: September 25, 2012, 04:20:32 AM by Ters »

Offline Combuijs

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Re: What does everyone think about the current hotkeys used in game?
« Reply #7 on: September 24, 2012, 09:08:28 PM »
I only use Shift+U for going/leaving underground. Further I've customized my toolbars and I hardly use any keys at all.

Quote
b - show path reservations (again, no idea)

I think that comes from "blocks" when the block system was still in use, before a major overhaul by prissi.
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Offline ӔO

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Re: What does everyone think about the current hotkeys used in game?
« Reply #8 on: September 24, 2012, 09:58:38 PM »
ahhh, that makes sense.
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Offline Carl

Re: What does everyone think about the current hotkeys used in game?
« Reply #9 on: September 24, 2012, 10:39:04 PM »
personally, I use these the most:
v - show/hide station coverage (no idea why it is v)
b - show path reservations (again, no idea)
" - show/hide buildings (again, no idea)
shift-L - load
shift-S - save
m - minimap
ctrl-c - copy
ctrl-v - paste
ctrl-u - sliced underground (and associated up/down levels)
shift-u - underground

The other ones, I have trouble remembering.
These are more or less all the ones I use, too -- as well as Shift-P for changing player, Shift-W for fastforward, and sometimes I for advanced settings. They make the game experience a whole lot better!

Offline ӔO

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Re: What does everyone think about the current hotkeys used in game?
« Reply #10 on: September 25, 2012, 03:46:43 AM »
shift-W is new to me.

I forgot about shift-P. I use that a lot as well.
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Offline VS

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Re: What does everyone think about the current hotkeys used in game?
« Reply #11 on: September 25, 2012, 09:28:04 AM »
Aside - once this project is complete, please do bug me wrt. pak128 hotkeys. Best results guaranteed if you submit complete fixed menuconf :)

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Offline whoami

Re: What does everyone think about the current hotkeys used in game?
« Reply #12 on: September 29, 2012, 06:44:15 PM »
Ah, here I will place my suggestion to define a common hotkey (for all paksets) for each of these functions:
- build a simple signal
- build a bus stop (repeat last type, excluding mail and freight - but that needs code support, I guess)
- build a train station tile (repeat last type)

I have some other ideas that may require changes to the program:
- in underground mode, have 's'/'t' select the last road/railway tunnel, respectively, instead of doing nothing
- hotkey to build a bridge (for the same type of transport as was last built/selected, using the last built/selected bridge type).
- hotkey for way remover (for the same type of transport as was last built/selected)

I use the keys a t e s r v b m " U p most often, then w W u ^u d f M + - ! % ^o ^s, and occasionally R z P g l c / , . # (in pak64 and pak64.german, which have essentially the same hotkeys).

Offline jk271

Re: What does everyone think about the current hotkeys used in game?
« Reply #13 on: September 30, 2012, 11:32:27 AM »
Small suggestion/idea dealing with shotcuts. Having different shotcut for "save game" is confusing. I suggest to use Ctrl+s in all paksets as "ctrl+s" is being used for saving in computer programs generally.

Offline IgorEliezer

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Re: What does everyone think about the current hotkeys used in game?
« Reply #14 on: October 15, 2012, 03:56:36 AM »
Few suggestions:

t = open chat/command window
r = build rails
x = destroy