I currently have to use "text labels" to label objects, but that is not a good solution.
I would like to implement this:
// place text to objects
void_t create_text_object(grund_t *gr, const char* text)
// remover text in objects
void_t remover_text_object(grund_t *gr)
const char* text=NULL;
* Creates a text tag for objects.
register_method(vm, &create_text_object, "text_object", true);
* Delete text tag on objects.
register_method(vm, &remover_text_object, "remover_text", true);
I already tried it and it does not seem to have side effects.