Author Topic: Highways in pak 64  (Read 6183 times)

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Offline Bub

Highways in pak 64
« on: January 29, 2011, 11:09:18 PM »
Dear Simutrans team, I have simutrans, pak 64 and it is awesome, but in the next version of pak 64 could you please add a highway tool to the road tools. Thank you for your help,
Sincerely,

Bub

Offline prissi

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Re: Highways in pak 64
« Reply #1 on: January 29, 2011, 11:20:31 PM »
No; but you can use japanese highway from here:
http://japanese.simutrans.com/index.php?%A5%A2%A5%C9%A5%AA%A5%F3%2F%B8%F2%C4%CC%BB%DC%C0%DF%20%A3%B2

(And please perhaps you should think about your way of introduction as first message.)

Offline Bub

Re: Highways in pak 64
« Reply #2 on: January 29, 2011, 11:50:28 PM »
Thanks prissi, but where can I download the highway addon?

Offline Ashley

Use Firefox? Interested in IPv6? Try SixOrNot the IPv6 status indicator for Firefox.
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Offline Ters

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Re: Highways in pak 64
« Reply #4 on: January 30, 2011, 09:08:49 PM »
Looks like this is the only elevated way set, since it and only it comes up in every thread I find about elevated roads for pak64, except one set I found in the archive forum that was little more than a todo list. But how does it integrate with with pak64? The look of the roads appears different. Will it completely replace the pak64 roads, or will it become a mishmash of roads from both?

Offline prissi

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Re: Highways in pak 64
« Reply #5 on: January 30, 2011, 10:51:56 PM »
There are also normal roads; and pak64 will never add elevated roads. pak64.japan will, as those are much much more common there.

Offline Ters

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Re: Highways in pak 64
« Reply #6 on: January 31, 2011, 07:58:08 PM »
I can see from the graphics that there are normal roads too. What I was asking is whether or not these roads will completely replace those present in default pak64. It won't help if I always use roads from this road pak if the towns keep building roads using other graphics. There is also a question of balancing, not that money matters after 10 game years.

I'm not really after elevated roads, but one of two other things:
1. Curved and diagonal bridges. These do exist in Europe, which I believe is what pak64 is based on. I can fake curved bridges somewhat using bridge to vertical cliff, but I get some ugly fence graphics across the road/railway half the time.
2. Roads through cities without frequent junctions that don't get degraded to 50 km/h city streets.

There is also the problem that trees and buildings sometimes grow through bridges. I'm not sure if elevated roads suffer from that too. At least this is just a visual problem.

Offline electroduck

Re: Highways in pak 64
« Reply #7 on: March 12, 2011, 05:27:05 PM »
the zip file seems to be corrupted...
EAT BASE 64!
$TXkgbmFtZSBpcyBlbGVjdHJvZHVjay4NCllvdSBjYW4gdmlzaXQgbXkgd2ViIHNpdGUgYXQgaHR0cDovL3d3dy5lbGVjdHJvZHVjay5jb20vDQpJIGxpa2UgRG9mdXMgYW5kIFNpbXV0cmFucy4=

Offline Bub

Re: Highways in pak 64
« Reply #8 on: March 27, 2011, 06:18:13 PM »
     I have now moved onto pak 128.britain, so how do I get elevated highways?