I need to get the line associated with a schedule to simplify the code. ;)
example:
schedule.get_line()
I suppose you also need a function that determines if you have a line
example:
schedule.has_line()
This is not possible. The schedule does not know where it belongs to.
I wanted to simplify this code: :P
function checks_current_line(pl, schedule)
{
local list = player_x(pl).get_line_list()
local l_nr = list.get_count()
local line = null
for(local j=0;j<l_nr;j++){
line = list[j]
if (line && line.is_valid()){
local sch = line.get_schedule()
local cov_list = line.get_convoy_list()
local cov_nr = 0
foreach(cov in cov_list) {
cov_nr++
}
if (sch && cov_nr==0){
local entrie = sch.entries
local sch1_nr = entrie.len()
local sch2_nr = schedule.entries.len()
local result = 0
if (sch1_nr>0 && sch1_nr==sch2_nr){
for(local i=0;i<sch1_nr;i++){
result = is_waystop_correct(pl, schedule, i, entrie[i].load, entrie[i].wait, coord(entrie[i].x, entrie[i].y))
if (result != null){
break
}
}
}
if (result != null)
continue
else {
sch_flag = true
return null
}
}
}
}
return null
}
This is just to activate a flag if the schedule has a line (when you press the "Promote to line" button).