Author Topic: Community  (Read 1773 times)

0 Members and 1 Guest are viewing this topic.

Offline transporter

Community
« on: February 25, 2014, 08:29:04 PM »
Although I am not an very active member, I have seen enough to say this community is very strong. Any issue that may be had is taken care of with just as much respect and priority as any active development of the game. This community is the perfect balance between producer and consumer with more communication than ATC. Every idea is welcomed and brought into the game or explained with great detail (and truthfully) why it wouldn't work. Just that alone is enough to keep people around and you guys do it well. From developer to day one members, each person has a place here and each one is useful. Good work all of you, and lets keep simutrans going for years more

Offline jamespetts

  • Simitrans-Extended project coordinator
  • Devotee
  • *
  • Posts: 15697
  • Total likes: 395
  • Helpful: 174
  • Cake baker
    • Bridgewater-Brunel
  • Languages: EN
Re: Community
« Reply #1 on: February 25, 2014, 11:56:34 PM »
This is a happy community indeed - long may it so remain.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

Offline An_dz

  • Web Admin
  • Administrator
  • *
  • Posts: 2592
  • Total likes: 289
  • Helpful: 89
  • D'oh
    • by An_dz
  • Languages: PT, EN, (it, de)
Re: Community
« Reply #2 on: February 26, 2014, 02:12:36 AM »


It has its let downs. But still is a great and happy community.
« Last Edit: March 07, 2016, 03:44:36 AM by An_dz »

Offline IgorEliezer

  • Devotee
  • Administrator
  • *
  • Posts: 3950
  • Total likes: 143
  • Helpful: 71
  • Lost In Stupid Parenthesis
    • Igor Eliezer Architect and Urban Planner/Arquiteto e Urbanista
  • Languages: PT, EN, AutoLISP, Python
Re: Community
« Reply #3 on: February 28, 2014, 07:58:20 PM »
Well, we try our best. ^^'

Thank you! *bows*