Author Topic: Error in pak96 default map  (Read 5661 times)

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Offline Isaac.Eiland-Hall

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Error in pak96 default map
« on: November 01, 2009, 01:16:15 AM »
Tile 118,18 is not connected to 118,17

Attached is a saved game I started from the demo - it took me a little while to figure out why one of my busses was going VERY far out of its way (but I'd built an autobahn, so it had a route, just a very very long one) hehe

Offline sojo

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Re: Error in pak96 default map
« Reply #1 on: November 01, 2009, 10:02:43 AM »
Thank you, is fixed.

Your savegame looks very nice. A big highway for a little world. :)

Will you continue to build it?
"English is a easy language. But not for me." ;) sojo

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Offline Isaac.Eiland-Hall

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Re: Error in pak96 default map
« Reply #2 on: November 02, 2009, 04:40:00 AM »
Thanks! and I'll be glad to! :)

If this is something you potentially find useful, I'll be glad to try and implement any suggestions you have, too. :)

I was thinking of adding about three more cities; also trying to connect up the orphan industries (except the oil rig, which appears to produce.... vegetables? lol)

http://files.simutrans.us/files/get/NV_31AylIu/pak96.comic.demo.isaac.sve
http://files.simutrans.us/files/get/pVUhknYkyO/pak96.comic.demo.isaac02.sve
http://files.simutrans.us/files/get/PJ9mFYP1JC/pak96.comic.demo.isaac03.sve
http://files.simutrans.us/files/get/MiQUOZKXB6/pak96.comic.demo.isaac04.sve
http://files.simutrans.us/files/get/MiQUOZKXB6/pak96.comic.demo.isaac04.sve

Screenshots following are winter-time from this one:
http://files.simutrans.us/files/get/Pe91Lt97Kn/pak96.comic.demo.isaac06.sve

« Last Edit: November 02, 2009, 04:54:32 AM by Isaac.Eiland-Hall »

Offline sojo

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Re: Error in pak96 default map
« Reply #3 on: November 02, 2009, 08:43:36 AM »
I like it. Everybody can see how pak96.comic works. Good job!
"English is a easy language. But not for me." ;) sojo

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Offline Isaac.Eiland-Hall

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Re: Error in pak96 default map
« Reply #4 on: November 02, 2009, 08:56:18 AM »
Here's the #6 game, from which all the winter shots were taken, the next late spring (snow just melted from the highest elevation):

http://files.simutrans.us/files/get/w5r1y0o4Ph/pak96.comic.demo.isaac06b.sve

Screenshots, many similar locations to the winter shots above:



It also seems to me that I may want to try and make some road variants to solve a couple of issues I see. :) (Not so much problems, as ways of using things I'd like to improve)

This really is my favorite pak, at least for now. There are others I love, but this is the one that's currently drawing me back into playing Simutrans. It's just so pretty. :)