Maybe they eat stray city cars
Nah, they are peaceful, I'm sure.
Making roads and rails always was a major pain in pak set creation, and it still is. I don't really want to count the hours that I have invested in the new powertrack, and it still needs some touching up for the tile joints. But at the moment I'm quite happy with the intermediate results, so I want to show them.
Powertracks will work a bit like roads, and support two lanes of floating vehicles on them. I tried to match their style with the depot coils. Also, I reworked one sort of city building, the blue blobshop. Now with more shiny! Well, actually I'm not quite sure if the new version is better than the old, but the pak set is still young and I'm experimenting a lot.
I've been quite nervous if the idea of a more exotic graphics set will liked, and I want to say I'm very glad about all the encouraging and positive feedback. Thank you
Another preview, with improved crossings, and slight overall improvements of the powertracks.
The black cracks at tile borders will soon be fixed, too. Now onwards to stations and vehicles.
Edit 2: Old previews were lost, restored one as attachment.