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Author Topic: Blender induced madness  (Read 16284 times)

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Offline VS

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Re: Blender induced madness
« Reply #35 on: September 01, 2013, 09:04:27 PM »
Fixed in r1273... Thank you!

Offline Sarlock

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Re: Blender induced madness
« Reply #36 on: September 01, 2013, 09:57:36 PM »
I recall that flag being there before but somehow it reverted... either way, fixed now, thanks VS :)