The International Simutrans Forum

 

Author Topic: Tiles in goodslisting  (Read 1079 times)

0 Members and 1 Guest are viewing this topic.

Offline AvG

  • *
  • Posts: 308
Tiles in goodslisting
« on: August 05, 2013, 06:00:59 PM »
James,
Running EXP11.1

I noticed that with the new standard of 125m/tile, the distance-setting in the goodslisting is not following.
Result: Your income of a vehicle is per tile and the vehicle-cost per km. (8-fold deviation)


Everytime you start a scenario you have to think of setting the distance to 8.


Or am I mistaken somewhere??


AvG

Offline jamespetts gb

  • Simutrans-Extended project coordinator
  • Moderator
  • *
  • Posts: 18619
  • Cake baker
    • Bridgewater-Brunel
  • Languages: EN
Re: Tiles in goodslisting
« Reply #1 on: August 05, 2013, 08:42:37 PM »
If I understand you correctly, this is intentional: it is easier to understand a per kilometre value than a per tile value.

Offline AvG

  • *
  • Posts: 308
Re: Tiles in goodslisting
« Reply #2 on: August 05, 2013, 08:54:40 PM »
Yes, I understand it is better to use the per km value.


The goodslisting, however does not.
The config-file tells you the tile-dimension is 125m, which means the distance-setting in the goodslisting should read 8.
Every startup of the game that setting (saved with value 8) is back to 1.


According the help-function this distance-setting shows how many tiles in 1 km.


In other words: After loading the game the revenue-values of the goods are per tile and not per km.

Offline jamespetts gb

  • Simutrans-Extended project coordinator
  • Moderator
  • *
  • Posts: 18619
  • Cake baker
    • Bridgewater-Brunel
  • Languages: EN
Re: Tiles in goodslisting
« Reply #3 on: August 05, 2013, 10:35:51 PM »
I think that the number represents km not tiles, unless Nathaneal has changed it recently...