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Tiles in goodslisting

Started by AvG, August 05, 2013, 06:00:59 PM

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AvG

James,
Running EXP11.1

I noticed that with the new standard of 125m/tile, the distance-setting in the goodslisting is not following.
Result: Your income of a vehicle is per tile and the vehicle-cost per km. (8-fold deviation)


Everytime you start a scenario you have to think of setting the distance to 8.


Or am I mistaken somewhere??


AvG
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jamespetts

If I understand you correctly, this is intentional: it is easier to understand a per kilometre value than a per tile value.
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AvG

Yes, I understand it is better to use the per km value.


The goodslisting, however does not.
The config-file tells you the tile-dimension is 125m, which means the distance-setting in the goodslisting should read 8.
Every startup of the game that setting (saved with value 8) is back to 1.


According the help-function this distance-setting shows how many tiles in 1 km.


In other words: After loading the game the revenue-values of the goods are per tile and not per km.
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jamespetts

I think that the number represents km not tiles, unless Nathaneal has changed it recently...
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