Started by to_carry_the_heavy_load, April 26, 2014, 11:21:32 AM
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Quote from: The Hood on April 26, 2014, 12:13:23 PMDouble (or half) height inclines is already in the nightly and is due for official release imminently I believe. Your other suggestion sounds good from a user point of view, no idea how easy it would be to code.
Quote from: Ters on April 26, 2014, 01:04:50 PMOne thing to try is to enable dragging for the raise and lower tile tools, although it takes a steady hand to use. Tools that can operate on differently sized chunks of terrain either leads to a more crowded toolbar or another hidden feature like signal spacing.
Quote from: Ters on April 26, 2014, 01:04:50 PMOne thing to try is to enable dragging for the raise and lower tile tools, although it takes a steady hand to use.
Quote from: Spacethingy on April 26, 2014, 05:23:35 PMThat already is in the game:www.youtube.com/watch?v=rqAxNdjQFYw
QuoteI flattened the large areas of ground grid by grid while keeping ground objects as I enlarge my map...so tedious 😫However, #Simutrans does not have tools to allow change landscape (flatten, raise, lower grounds) over a larger area without losing ground objects.