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Author Topic: Underground mode for way-objects  (Read 11439 times)

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Offline Isaac.Eiland-Hall us

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Re: Underground mode for way-objects
« Reply #35 on: August 08, 2015, 10:00:24 PM »
Standarization might be a good idea. Shift+S saves in most paks, but one (and I always forget which one until the help menu pops up) is Ctrl-S. d'oh. heh

Offline jamespetts gb

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Re: Underground mode for way-objects
« Reply #36 on: August 08, 2015, 10:17:03 PM »
We should probably standardise to CTRL+S, as this is the standard in most desktop applications.

Offline An_dz

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Re: Underground mode for way-objects
« Reply #37 on: August 09, 2015, 02:26:35 AM »
I was looking at the menuconf file for pak96.comic and doing some annotations too. I'll check and report back. But we can continue to discuss them.

Offline Isaac.Eiland-Hall us

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Re: Underground mode for way-objects
« Reply #38 on: August 09, 2015, 07:29:57 AM »
If we can dual-map, perhaps better to map both since they both appear to otherwise be unused. But if not, then... I dunno. Ctrl-S is more standard across other software, but Shift-S has been Simutrans's standard for so long. heh. I dunno which is better.

Offline Ters

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Re: Underground mode for way-objects
« Reply #39 on: August 09, 2015, 08:25:17 AM »
If we can dual-map, perhaps better to map both since they both appear to otherwise be unused. But if not, then... I dunno. Ctrl-S is more standard across other software, but Shift-S has been Simutrans's standard for so long. heh. I dunno which is better.

In most applications, shift is not used, by itself, as a modifier for keyboard accelerators involving letter or symbol keys. Games and graphical applications are an exception, though. However, I have no recollection of hotkeys for saving in any game.

Another thing about shift, is that it is often used to alter, often inverse, the meaning of another accelerator. I don't think Simutrans uses it that way at all.

Offline prissi

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Re: Underground mode for way-objects
« Reply #40 on: August 09, 2015, 10:13:41 PM »
About Scenarios for Tutorials: Please check this one: http://www.simutrans-forum.de/forum/index.php?page=Attachment&attachmentID=2102 (for pak64)

Offline jamespetts gb

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Re: Underground mode for way-objects
« Reply #41 on: August 10, 2015, 12:58:20 AM »
I have had a go at something resembling a video tutorial for one of the signalling features in the next release of Simutrans-Experimental here. I should be interested in what people think as to how usable that this is.