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[develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing

Started by Ves, December 09, 2015, 10:04:48 PM

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Ves

The signalboxes has a strange glitch, where the ground underneath the signalbox after a while 'disappear', looking like if the line "needs_ground=1" is missing.

jamespetts

I am having some trouble reproducing this one. Can you elaborate on the circumstances in which this can and cannot be reproduced so that I can track it down?
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Ves

I'm unsure of the circumstances. Usually they appear normal, but after a while some grounds under signal boxes (all kinds of boxes) disappear. Not all at the same time though. Will do some testing later!

jamespetts

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Vladki

If it needs-ground, then you can check it by moving the map a little.

jamespetts

I have added needs_ground=1 to all signalboxes, but have not had time to test whether this helps yet. Can anyone confirm whether this does assist? I have seen the problem myself, but not consistently (and only on one occasion).
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Vladki

It is safe to add need_ground to every building. The only case when it is not needed is if the building covers the entire tile.