Started by jamespetts, December 05, 2017, 09:03:46 PM
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QuoteI had not restored "the wrong" saved game - I had restored the latest apparently uncorrupted game available in my set of backups.
Quote from: jamespetts on September 02, 2018, 11:01:21 PMcopying the second oldest backup to the name of the oldest backup
Quote from: DrSuperGood on September 03, 2018, 03:53:35 AMExcept that could not be the case as the save I provided was more recent than the one restored to
QuoteI don't see any contradiction here: the fact that you have an uncorrupted save stored locally does not mean that a corresponding save was successfully written to the server's disk.
QuoteI do note, however, that Dr. Supergood's saved game also does not appear to have password data retained. I have backed up the saved game that was in use on the server until this restoration in case of difficulty.
QuoteAlso, I would expect replacing cp with mv (where possible) to significantly improve the time taken to save the backups.
QuoteWhat is the value of max_diversion_tiles?
Quote from: DrSuperGood on September 09, 2018, 11:41:32 PMA diversion must also be of equal or better axel load. So for example you cannot divert a cobblestone road over Tar MacAdam road despite a higher speed limit but you can divert it over Tar MacAdam (heavy) road.
QuoteHowever, whether a bridge will be removed seems a bit random at times.