Started by ACarlotti, May 06, 2018, 12:08:01 PM
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Quote from: jamespetts on April 16, 2022, 05:47:09 PMfound that this reintroduces the scroll problem,
Quote from: jamespetts on May 01, 2022, 12:50:20 PMCan I check whether pull request 530 is cumulative with 525, or whether the intention is that 525 be merged first?
QuoteHaving tested again, the latest version of this appears not to have the scroll problem any longer, so I have incorporated this.
QuoteI should note, however, that I cannot find any remove signal tool - is this because the tool icon/definition has not yet been added to the configuration files?
Quotescrolling a large game with slower performance resulted in very large sudden jumps in position, making it extremely difficult to move around the map or control one's position. This had been a problem for some time, but was fixed about a month ago, with one of your patches, I think. Pull request no. 530 reintroduced this problem.
Quote from: Ranran on September 17, 2022, 04:48:19 AMPull request #570 incorporates minor changes from r10659 to 10719.- Minor improvements to font setting UI by roboron- Destruction tools ignore pedestrians. This could save Freddy from suffering. - Fixed some UI bugs- Fixed bug in tunnel graphics when changing terrain- Fixed an issue where factories would sometimes not register as power plants as intended
Quote from: Ranran on October 23, 2022, 05:11:01 PMThe ex15 branch has had issues a few months ago, so I'd prefer to resolve those first before merging.I can't test it because I've had problems with boot in the past.
Quote from: jamespetts on October 31, 2022, 12:15:55 AMI should be grateful if you could test the compatibility of integration with the ex-15 branch before I incorporate this into the master branch.
Quote from: Ranran on October 31, 2022, 12:19:15 PMI've confirmed that pull request #570 and #580 work fine with the ex15 branch.PR#582 is a minor bug fix unrelated to ex15, so I think it's fine.