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Sometimes the main house is far away

Started by Ranran(retired), June 03, 2019, 03:52:47 PM

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Ranran(retired)

Hi. (´・ω・`)

James, you have made it possible for a field to be infinitely large, but this has a major flaw.
Please check this map.  :coffee:

Such maps are relatively common in pak128.Britain-Ex today.

Try removing the main house of the farm that says "destroy this!".  (Please zoom out the map.)  :camera:
:arrow: Next, try to find a sawmill without using an industry list and the view window from it's field.  ;)

It's like a game of looking for the glasses guy who in a red-and-white striped shirt.  :::)
And they seem to be using teleports to take the player's place.



Anyway, the problem is that sometimes the main building is not near the field. It is sometimes across the sea.

Other than that, it may prevent the construction of railways and the expansion of cities. Sometimes the fields completely swallow the small city. (´・ω・`)

I think it would be better not to build a field where the main house or its own field does not exist within 2 squares (due to height differences and roads).
ひめしという日本人が開発者達の助言を無視して自分好みの機能をextendedに"強引に"実装し、
コードをぐちゃぐちゃにしてメンテナンスを困難にし(とりわけ道路と建物関連)、
挙句にバグを大量に埋め込み、それを知らんぷりして放置し(隠居するなどと言って)別のところに逃げ隠れて自分のフォーク(OTRP)は開発を続けている
その事実と彼の無責任さに日本人プレイヤーは目を向けるべき。らんらんはそれでやる気をなくした(´・ω・`)
他人の振り見て我が振り直せ。ひめしのようにならないために、らんらんが生み出したバグや問題は自分で修正しなくちゃね(´・ω・`)