Started by jamespetts, June 05, 2021, 02:46:53 PM
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Quote from: Matthew on October 25, 2021, 08:08:55 PMB-B is down. It last announced just before the nightly update, so the cause is probably a failed build. I note that the nightly Linux executable at http://bridgewater-brunel.me.uk/downloads/nightly/linux-x64/simutrans-extended has not been updated, and that an odd /downloads/nightly//linux-X64 file (a malformed directory??) has appeared. The Windows executables have not updated either.The underlying bug has been reported here.
Quote from: Dessard on December 04, 2021, 08:33:06 PMI think that this may have occurred again, or something related. The server has been down for a few days, and there the "linux-X64" file is still present and updated, and seems to be very similar to but slightly different from bridgewater-brunel.me.uk/downloads/nightly/linux-x64/makeobj-extended. Maybe the file which is supposed to be going to downloads/nightly/linux-x64/makeobj-extended is instead going to downloads/nightly/linux-X64?
Quote from: dannyliux on January 03, 2022, 10:18:52 AMServer appears to be offline now. Also, it is expected behaviour for the client's game to freeze for some time when the month change? For me, every time the game goes to the next month, it freezes for a bit, if I'm lucky it'll recover but with some weird side-effects such as everything going fast-forward for a minute or so, or the game automatically saving then disconnecting and reconnecting to the server, but if I'm unlucky it'll just crash to desktop.
Quote from: jamespetts on January 03, 2022, 10:48:00 AMAs to your question, the long time taken at the end of a month I believe is industry related. I am not entirely sure why this now takes such a long time; I will have to investigate this at some point.
Quote from: freddyhayward on January 12, 2022, 08:40:01 AMI did notice that the server appeared to be crashing at the end of December 1878 recently, but, when I loaded the saved game locally, I could not reproduce the crash. I then tried to load the game in the debugger on the server, and this then worked without crashing, so I have been unable to reproduce the problem.
Quote from: dannyliux on February 03, 2022, 10:59:18 AMThis might not have been entirely fixed. Now whenever I try to join the server, it will load in the map and then immediately display 'Lost synchronisation with server'.
Quote from: jamespetts on February 03, 2022, 11:02:37 AMCan I check whether you have the latest nightly build?
Quote from: dannyliux on February 04, 2022, 10:05:53 AMThanks for the work, can confirm it is working again.
Quote from: jamespetts on February 03, 2022, 07:01:35 PMI have found and fixed a bug which I believe is responsible for this - this should be incorporated into to-morrow's nightly build. My apologies for the trouble.