Started by Celli, July 04, 2022, 02:39:29 PM
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Quote from: Celli on July 04, 2022, 02:39:29 PMHello,I want to expand my subway system in a rather large city in simutrans, but it is hard to see where are the existing underground rail lines as there are already many underground highways there. Is there a map option which makes it possible to have "satellite" view either the underground rail or underground highway systems?
Quote from: Roboron on July 07, 2022, 08:15:49 PMSomething like this? I wonder how this view should be implemented.Show only things in the given level?Show only things in or below the given level?Show only things in or above the given level? (to have surface-only maps?)Have a level selector on the minimap screen or use the current level in slice view?What things should ignore this setting (i.e.: stops in the above test screenshot)
Quote from: prissi on July 09, 2022, 03:02:29 PMCheck r10692 which reflects the underground settings in the minimap display
Quote from: Ranran on July 09, 2022, 06:11:01 AMUnderground or undersea color coding helps players recognize its location faster. In my opinion, it is difficult to grasp the position when all the base tiles are black.
Quote from: Roboron on July 09, 2022, 04:28:34 PMBut... An underground tile can not be higher nor lower than any other underground tile. You can't colour-code them because they don't have a level, they are all just underground
Quote from: KneeOn on July 10, 2022, 06:02:22 PMI believe that is the point Ranran is trying to make - cut away view might not be the underground level but players are still building under ground.
Quote from: Matthew on July 10, 2022, 07:44:05 PMI think you have both misunderstood Ranran's point.I think that he is saying that the minimap should distinguish way-tiles under land tiles from way-tiles under water tiles. That would make it easier to see the relation of underground ways to the wider map, because you could compare them to the coasts of sea and lakes (and maybe rivers).