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AI music on the topic of Simutrans

Started by jamespetts, September 13, 2026, 09:27:28 PM

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jamespetts

I have been having fun with AI music this year, and have generated a few songs on the topic of Simutrans or relevant to Simutrans. 

We have:

These are all released CC0.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

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prissi

Unfortunately, AI is almost as bad as current German non-AI songs ... or maybe it is just my age.

makie

I like it.
"Hail Simutrans" made me laugh—historical background sung in the style of that era. I'd love to see more of that.

Really, the only thing missing is a sung tutorial.

I haven't seen (or heard) this idea in any other game before.

jamespetts

Quote from: makie on September 14, 2026, 07:23:10 AMI like it.
"Hail Simutrans" made me laugh—historical background sung in the style of that era. I'd love to see more of that.

Really, the only thing missing is a sung tutorial.

I haven't seen (or heard) this idea in any other game before.
That is an intriguing idea - albeit it would be a very long song!
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

makie

Quote from: jamespetts on September 14, 2026, 08:50:30 AMit would be a very long song!
Chapter 1 ....
Chapter 2 ....
selected by the tutorial script.  :o  ;D

QuoteThis is the Age of the Canal - 1760s galant choral piece about canals
Selected by the current year in the game.
In the year 2000 the song make no sense anymore.

jamespetts

Quote from: makie on September 14, 2026, 08:58:12 AMChapter 1 ....
Chapter 2 ....
selected by the tutorial script.  :o  ;D
Selected by the current year in the game.
In the year 2000 the song make no sense anymore.
Yes, I had considered adding a feature (1) to play .mp3 or .ogg files in game; and (2) to give each piece an introduction and retirement date to get era appropriate background music. That is not the highest priority currently, however.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

prissi

Era dependent music is a nice idea. Will of course massively inrease distribution size ...

jamespetts

Quote from: prissi on September 14, 2026, 12:31:22 PMEra dependent music is a nice idea. Will of course massively inrease distribution size ...
Yes, that is the disadvantage.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

makie

Quote from: jamespetts on September 14, 2026, 01:36:04 PMYes, that is the disadvantage.

The last game i had downloaded from steam has about 100Gbyte.

victor_18993

Couldn't we separate the music into an optional downloadable package? Anyway, nowadays it's rare for video games not to take up 15GB already, and there are even ones up to 200GB
En la vida todo son vivencias y cada una de ellas nos hace mas grandes,¿Como de grande eres tu? :)

prissi

Not on phones though, where simutrans is already 100 MB.

victor_18993

On phones you have to be very conservative with space. Even though there are 2TB devices, that's not standard, nor do I really see the point of generating a 10GB package on a phone. Even if the hardware allowed it, I don't think it could run mods and vanilla content smoothly like a PC—on phones, I always see the conservative approach as making more sense.
En la vida todo son vivencias y cada una de ellas nos hace mas grandes,¿Como de grande eres tu? :)

Isaac Eiland-Hall

There's a pretty good chance my server could handle streaming music - especially if limited to android - at least as a possible option. But that's just one option.