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Helpful Link For Rendering 96 Graphics in Blender

Started by Arkamaic, September 09, 2008, 05:25:58 PM

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Arkamaic

So I don't play 96 (might try soon) but I do know that it has a comic style theme to all the graphics.

Anyways, here's a tutorial on how to make renders from Blender have a comic/toony look to them. Hope it helps someone.

Toon Rendering
My girlfriends photography site : A.A.J Photography

(I'm still working on it, so not 100% complete yet.)

Alex. Brose

Very interesting.  ;)
But i only work with Bryce. For pak96.comic i just need Microsoft Paint (good old, hehe).

Guess, i have another nice idea. Will try it after work today.  ;D

vilvoh

#2
I've discovered something that gets a similar effect in Blender just selecting a button. In fact, it's at the end of the tutorial... ::)...just press Edge button, and set up Edge setting (color & detail)


The result is this:


P.D: I'm using Blender 2.48a

EDIT: I've done some tests rendering a 192x192 (x2) image, then scaling it with cubic interpolation. The result is not bad, and there's no problem with anti aliasing and blurry edges.


Another test, this time a 384x384 rendered image (x4), then scaled using the same method. Blurry edges make their appearance and therefore black line border effect disappears... :-\

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