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Author Topic: Resource ideas.  (Read 1818 times)

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Offline Bricktop

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Resource ideas.
« on: February 08, 2010, 07:18:49 PM »
Note: It's not about making simutrans 'industry giant' like.

1.I often see that theres more resource produced (in other words theres too many raw resource supplyiers like coal mines or wood's)
than consumed. Now it's like 5 raw resource producers (mines, farms) 3 processing plants on one or more level, and one end consumer. While i think that there should be one mine, one to three middle consumers, and quite a bunch of end consumers. If the rules of automatic factory and markets placing can be changed like this, of course.


« Last Edit: February 11, 2010, 09:29:56 AM by Bricktop »

Offline Combuijs

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Re: Resource ideas.
« Reply #1 on: February 08, 2010, 10:18:58 PM »
Quote
1.I often see that theres more resource produced (in other words theres too many raw resource supplyiers like coal mines or wood's)
than consumed. Now it's like 5 raw resource producers (mines, farms) 3 processing plants on one or more level, and one end consumer. While i think that there should be one mine, one to three middle consumers, and quite a bunch of end consumers. If the rules of automatic factory and markets placing can be changed like this, of course.

I've been messing around with pak64 lately and I'm toying with these kind of ideas too. For the moment I'm placing my factories manually to see how things work out. I know the algorithm that decides how many factories are needed to provide an end consumer is having trouble with strange ratios of production and consumption. Also, one needs to fiddle with the industry increase setting.

Offline prissi

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Re: Resource ideas.
« Reply #2 on: February 08, 2010, 11:04:56 PM »
In pak128 there are also factories that want too little suppliers intentionally.

Offline colonyan

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Re: Resource ideas.
« Reply #3 on: March 20, 2010, 03:49:19 PM »
Does raw material producer logic work in this order?

1. Final product producer appear as it becomes such as Production>Consumption
2. Fixed number of raw producer appear on map per final producer

This means it is ideal so that there is no left over production capacity when
production capacity is divided by number of consumer I guess.
For example if one printing factory can supply 3 bookstore, better be 3000/600=5 (integer)
than 3000/550=5.45...