Started by The Hood, February 25, 2010, 08:17:19 PM
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Quote from: AEO on February 26, 2010, 12:19:07 PMmaglevs start from 2004. the really good maglevs appear after 2012
Quote from: The Hood on March 03, 2010, 08:20:34 AMTram tracks need some work at some point. Ideally we need a couple of tram track variants for street running, which would all have low speeds (street-running trams are usually limited to ~30mph/50kmh in real life as that is the speed limit of the road). The plan is to have a range of non-street tracks with higher speeds as the timeline progresses too, to take advantage of the higher speed capabilities of the modern trams.
Quote from: The Hood on March 03, 2010, 12:23:08 PMI was thinking urban segregated tracks, along the lines of the ones you get in pak96.comic.
Quote from: The Hood on February 25, 2010, 08:17:19 PM ADD: Brick viaduct elevated way
Quote from: The Hood on March 03, 2010, 03:38:29 PMOne high is the maximum allowed by the game engine, although you can build one elevated way on top of another elevated way to create double-elevated ways and connect them with bridges. You may then be able to remove the lower one but it might look a bit strange.