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Price of Coaching Stable

Started by AvG, September 09, 2010, 03:45:08 PM

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AvG

James,
I can't change the price of the Coaching Stable.
I tried via the config and via the .dat
The existing price of 8000Cr in 1750 is way to high.
Please help.
AvG
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jamespetts

What exactly have you tried to change? The price of depots is set by the "level" parameter, the multiplier being set in simuconf.tab.
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AvG

James,
The only thing I changed is in the Pak-config: cost_depot_road = 2000
I can only find info about level in the dat-file of coach-stable.dat
The build-button however says "Coaching stable" Cr 8000 (different text and not the expected amount)
What do I wrong?
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jamespetts

Those configuration settings are saved with the saved game - were you checking the value in a new game? (The setting that you found, incidentally, is multiplied by the level of the individual depot to get the actual cost).
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AvG

I checked this way.
Loaded a height-map of Italy.
Check via settings-menu >> cost_road_depot = 2000 (the changed value in Pak-config, so that is OK)
Press START a new game.
Check buildbutton Coaching Stables >> 8000

But again: look at the button-text Coaching stables. Gives the impression that you made a quick experiment somewhere and maybe forgotten to change back (just an idea)
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jamespetts

What do you mean by the "button text" here? What gives the impression of a quick experiment?
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AvG

The text on the build-button for the road-depot in 1750 is Coaching stables. One would expect CoachStables. For a quick experiment with a different name one could use Coaching
i.s.o. Coach. Like I stated: just an idea. NO offense.
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jamespetts

Ahh, I see what you mean now. However, "Coaching stables" is the correct term :-)
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AvG

Ok James,
Now it's clear to you, but not for me. I still don't know how to alter the cost of this Coaching stable!
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jamespetts

The settings menu that you can access from the new world dialogue does not allow the settings to be changed after the game has started: you have to assign a key to dialogue_tool[27] to access the tool that allows that, but, as I wrote before, you shouldn't do this with 8.2, as it has serious bugs that will scramble the settings and cause problems in the game.

What you need to do is amend the figures in simuconf.tab, then start a new game.
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AvG

James,
This is exactly what I did several times and already said several times.
I changed in the simuconf.tab the entry: cost_depot_road = 8000 into cost_depot_road = 2000
After starting a NEW game the cost of Coaching stables is still 8000.

Got a bright idea: change into 1000.
Now I get a different result. After starting a NEW game the cost of Coaching stables is 4000
Coincidance: I just picked a number that resulted in 8000, wich gave the impression of no effect.
So in the 21-bits-game the cost is multiplied by 4, where one expects 8.
Now I have 2 questions:
-Why a multiplication ?
-Why a multiplicator of 4 ?
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jamespetts

This is from Standard - each increment of the "bits per month" by one increases the time that each month takes by a factor of the the default, and thus also doubles per month costs. The default is 18, so, at 18 bits per month, the cost is 2,000; at 19, it doubles to 4,000, at 20 adds another 2,000 to 6,000 so that at 21 it has quadrupled to 8,000.
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