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Author Topic: Timeline, translation inconsistencies  (Read 1801 times)

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Offline helifino

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Timeline, translation inconsistencies
« on: October 05, 2010, 06:20:19 AM »
pak128-1.4.6--102.2

With 'Obey era' turned on, 'electronics-factory-new' shows up in 1930, yet shouldn't until sometime in the 1960s at earliest.  Also, the label isn't translated for English.

Additionally, the top is cut off with 'hide city buildings' set.

http://www.swavely.com/cohort/simscr00.jpg

Offline VS

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Re: Timeline, translation inconsistencies
« Reply #1 on: October 05, 2010, 07:36:52 AM »
These are three separate issues...

1) Translation: ok, good to know. Looks like it hasn't been even uploaded to translator yet. No doubt there will be more such objects.

2) Intro date: well... it depends somewhat on consumers, too. Industry as a whole severely lacks timeline. Will investigate - perhaps it can be fixed easily. In other cases, like the car factory, there isn't a good alternative.

3) Hiding cutoff - I think nothing can be done there. If you unchecked building transparency, then suffer the consequences :P Alternatively it could be a game bug. AFAICT the graphics as such shouldn't need any special consideration.
« Last Edit: October 05, 2010, 07:49:19 AM by VS »

Offline prissi

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Re: Timeline, translation inconsistencies
« Reply #2 on: October 11, 2010, 11:57:29 AM »
eras for industries are only obeyed in the nightlies.