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[9.4] Crash on changing distance-per-tile value

Started by Carl, March 28, 2011, 12:14:37 PM

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Carl

As the title says -- 9.4 appears to crash when the distance-per-tile value is altered via the settings menu.

This occurred when attempting to change the value in a game created in 9.3. It did not occur when I started a new game in 9.4 and changed the setting. However, it still occurred when I saved the 9.3 game in a 9.4 format, reloaded that 9.4 file, and then attempted to change the value.

This may be related to a more detailed report which I'm about to post regarding the new deceleration behaviour.

jamespetts

I can't reproduce this in 9.4 or 9.5, I'm afraid, although please note that changes to this setting will not take effect until the game is saved and reloaded.

Carl