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Author Topic: Road trains  (Read 2010 times)

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Offline VS

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Road trains
« on: November 04, 2008, 12:49:25 PM »

Offline vilvoh

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Re: Road trains
« Reply #1 on: November 04, 2008, 01:14:15 PM »
uhmmm....interesting. I think I'll add it to the future road train pak for 64 pakset. The rest of trucks from that site are cool too.


a payload of 275 tons!!  :o  the last one would beat more than one rail convoy in Simutrans.

Offline gerw

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Re: Road trains
« Reply #2 on: November 07, 2008, 12:43:35 PM »
Amazing! :o

Offline vilvoh

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Re: Road trains
« Reply #3 on: November 07, 2008, 01:08:20 PM »
and tempting.... ::)

Offline VS

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Re: Road trains
« Reply #4 on: November 07, 2008, 01:25:44 PM »
By the way: while digging through sources I found that maximal road convoi length is 4 consists. This doesn't mean much, as you already learned for rail… it's more or less the same kind of constraint. You can get road convoys longer than two tiles by setting higher length, too.

Offline gerw

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Re: Road trains
« Reply #5 on: November 07, 2008, 01:36:29 PM »
But I think you will (and want) never meet such a truck on a regular road  :police:

Offline jbode

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Re: Road trains
« Reply #6 on: November 07, 2008, 02:06:06 PM »
certainly not ... they will get over your car like your car over a rabbit or something else small. Those trucks are purely for quarry road use ... But I have no idea whether the ETF machines are really beyond the project/prototype stage - nothing found fresher than that website (already one year old) ...

The use of such trucks (and the big one in pak128) would need different road type ... one track/lane per tile to have them in suitable size!

Jörg

Offline VS

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Re: Road trains
« Reply #7 on: November 07, 2008, 02:38:49 PM »
Code them as some unused track subtype :P Hmmmmmmm, this is almost tempting.