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Nightly 4767 for Windows crashes

Started by Colin, August 11, 2011, 08:53:53 AM

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Colin

Hi Guys,

Just letting you know that Nightly for Windows 4767 doesn't work in either the GDI or SDL version. The exe crashes about 3/4 into a game load.

Also, does anyone know how to get rid of the other 'Players'? In my games only the spaces for 'Human' and' Public Works' are filled. For some reason in my new game I have another half dozen, including Napick, and Trikky Transport. I click on the little blocks at the side but it doesn't stop them from operating and I cant find anywhere in the programming that allows me to delete them.

I may not agree with what you say, but I will defend to the death your right to say it

Thought for the day

When you are up to your backside in alligators, it is difficult to remind yourself that your initial objective was to drain the swamp.

Dwachs

Quote from: Colin on August 11, 2011, 08:53:53 AM
Just letting you know that Nightly for Windows 4767 doesn't work in either the GDI or SDL version. The exe crashes about 3/4 into a game load.
should be working with next nightly again.

Quote
Also, does anyone know how to get rid of the other 'Players'? In my games only the spaces for 'Human' and' Public Works' are filled. For some reason in my new game I have another half dozen, including Napick, and Trikky Transport. I click on the little blocks at the side but it doesn't stop them from operating and I cant find anywhere in the programming that allows me to delete them.
If you uncheck the box next to the players name, they should turn inactive; but will not be deleted. Best method to get rid of them: deactivate the players, change to the players, burn their money, if they are bankrupt then after some time they will be deleted.
Parsley, sage, rosemary, and maggikraut.

Colin

Quote from: Dwachs on August 11, 2011, 10:48:27 AM
should be working with next nightly again.
If you uncheck the box next to the players name, they should turn inactive; but will not be deleted. Best method to get rid of them: deactivate the players, change to the players, burn their money, if they are bankrupt then after some time they will be deleted.

Hi Dwachs, Thanks for your reply I'll look forward to the next nightly. I was hoping that this one would cure my 'Funny Trains & Trams' problem.

The only one of the 'Other Players" that is now active is Trikky transport and I can't seem to stop him/her/it. To burn there money I presume I would have to operate as each player then spend up. Too long, Too much money, Too tired.
I may not agree with what you say, but I will defend to the death your right to say it

Thought for the day

When you are up to your backside in alligators, it is difficult to remind yourself that your initial objective was to drain the swamp.

Bughu Baas

Burning money is easy in simutrans ;D

Build some "vulcanoes" (use ground tools to make a mountain), flatten them, build them up again etc. will burn money fast. After getting into debt, build King-Fahd-type airports somewhere to finish.

Even AI players with double digit millions will be bankrupt within one minute!

Malte