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Author Topic: Strings missing in SimuTransLator (Experimental)  (Read 2700 times)

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Offline An_dz

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Strings missing in SimuTransLator (Experimental)
« on: March 05, 2012, 01:17:34 PM »
Those strings are missing for Simutrans Experimental:
Open countryside
Buy/sell
Upgrade

There are lot more, but those are the ones I could correctly find it.

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #1 on: March 05, 2012, 11:56:31 PM »
I wonder whether this last post can be moved to the Experimental forum...? I am afraid that I am liable to forget it here...

Offline An_dz

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #2 on: March 06, 2012, 12:13:07 AM »
I really thought about posting there.

If someone do so, please show me where, I would like to report more missing strings when I find them.

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #3 on: March 06, 2012, 12:21:58 AM »
I'd say in the "development" subforum.

Offline IgorEliezer br

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #4 on: March 06, 2012, 01:55:12 AM »
I wonder whether this last post can be moved to the Experimental forum...? I am afraid that I am liable to forget it here...
Done.

James, if you want to have the a post of yours as 1st post in this topic, I know a little trick: merge this topic with any of your recent posts which is not newer than the current 1st post (preferably a post that is not necessary anymore, perhaps this one could do). Then, edit the message's subject and its body. You're done. :D

Offline An_dz

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #5 on: May 04, 2012, 11:01:02 PM »
Three more:
Cities like water
City cluster size:
Number of city clusters:

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #6 on: May 05, 2012, 11:42:34 AM »
Thank you for pointing that out - these should be added with the next release.

Offline An_dz

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #7 on: April 14, 2013, 07:58:46 PM »
Reviving the topic to include some more:
Code: [Select]
obj=program_text
name=Open countryside
note=Ground outside city limits
--
obj=program_text
name=Buy/sell
note=Options in depot window
--
obj=program_text
name=Upgrade
note=Options in depot window
--
obj=program_text
name=Electrical demand:
note=Factory window
--
obj=program_text
name=Electrical output:
note=Powerplant window
--
obj=program_text
name=Passengers
note=Tab name in Experimental tab in Settings window
--
obj=program_text
name=Walked
note=Graphic button in city window
--
obj=program_text
name=Convoi is sent to depot when all wagons are empty.
note=tooltip for Retire button in vehicle details window
--
obj=program_text
name=Access
note=Player list menu
--
obj=program_text
name=Inverse graphs
note=Option in Display menu
--
obj=program_text
name=Graphs right to left instead of left to right
note=Tooltip for the display menu
--
obj=program_text
name=hide objects under cursor
note=Tooltip for the display menu
--

And some question in some strings:
What CNV stands for in "Spacing cnv/month"?
What do "Car Ownership" and "Goods supplied" buttons do in city details?

Edit: Electrical Output: and Electrical Demand: must have a space at the end.

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #8 on: April 14, 2013, 08:11:32 PM »
Ahh, thank you for that - I have added your suggested text wholesale. That is most helpful.

"Car ownership" tells users what percentage of people own private cars, which they can use instead of the player's transport. "Goods supplied" refers to the proportion of goods demanded by industries in the city that were supplied.

Edit: "Cnv" is an abbreviation for "convoy".

Offline An_dz

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #9 on: April 15, 2013, 01:43:11 AM »
Thanks James. The Portuguese translation of Experimental should be finished soon.

And you might want to fix your title, it reads Simitrans-Experimental project coordinator.

And here are some more strings:
Code: [Select]
obj=program_text
name=Spacing cnv/month, shift
note=Line programming window
--
obj=program_text
name=Use same shift for all stops.
note=Line programming window
--
obj=program_text
name=Use one spacing shift value for all stops in schedule.
note=Line programming window
--
obj=program_text
name=Transfer time:
note=Halt details window, time to change convoy
--
obj=program_text
name=Walking time
note=Building window, when inside station coverage area
--
obj=program_text
name=Stops potentially within walking distance:
note=Building window, when inside station coverage area
--
obj=program_text
name=\nNo postboxes within walking distance
note=Building window, when outside station coverage area
--
obj=program_text
name=No passenger stops within walking distance\n
note=Building window, when outside station coverage area
--
obj=program_text
name=Passenger success rate this year (local):
note=Building window
--
obj=program_text
name=Passenger success rate this year (non-local):
note=Building window
--
obj=program_text
name=Passenger success rate last year (local):
note=Building window
--
obj=program_text
name=Passenger success rate last year (non-local):
note=Building window
--
obj=program_text
name=\nMax. axle load:
note=Some way windows
--
Transfer time: must have a space at the end.

The following strings in player list can't be translated, probably because they use printf():
%s allows you to access its ways and stops
%s does not allow you to access its ways and stops
Allow %s to access your ways and stops
Withdraw %s's access your ways and stops

I couldn't find the string for "Restrictions" in some way windows.

And the string Passenger destinations in Simutranslator says it's the Tooltip for PaxDest on the minimap but it's the tooltip for Depots button.

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #10 on: April 17, 2013, 10:06:56 PM »
Uploaded - thank you. As to texts such as, "Withdraw %s's access your ways and stops", I thought that the tooltip code automatically put all the text through the translator? Has this changed recently, does anyone know?

Offline An_dz

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #11 on: April 19, 2013, 05:01:00 PM »
Maybe it's only with set_tooltip()?

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #12 on: April 19, 2013, 09:19:46 PM »
Hmm - can any of the Standard developers confirm?

Offline An_dz

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #13 on: April 21, 2013, 05:20:40 PM »
Two more:
Code: [Select]
obj=program_text
name=Pulls
note=Depot window
--
obj=program_text
name=This is a travelling post office
note=Depot window, when the convoy is a post office
--

Simutrans Experimental is 100% translated to Portuguese now.

Offline jamespetts gb

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Re: Strings missing in SimuTransLator (Experimental)
« Reply #14 on: April 21, 2013, 08:29:59 PM »
Thank you - those objects are now imported.