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Author Topic: Fatal Error: cannot resolve 'GOOD-none'  (Read 4117 times)

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Timo-210

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Fatal Error: cannot resolve 'GOOD-none'
« on: March 27, 2012, 05:37:42 PM »
I want to code a monorail train which carries freight (see attachments). I used the files under 'monorail' from the pak64 sources on sourceforge for a start, modified them as needed and pak'd them (with makeobj v52). When I opened simutrans (v111.0, not exp), it gave me a fatal error:

FATAL ERROR:
obj_reader_t::resolve_xrefs
cannot resolve
'GOOD-none'
PRESS ANY KEY


Please help me!

PS: sorry I uploaded the files twice, but I'm not that familiar with this forum
« Last Edit: March 27, 2012, 06:00:27 PM by Timo-210 »

Offline VS

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Re: Fatal Error: cannot resolve 'GOOD-none'
« Reply #1 on: March 27, 2012, 06:20:11 PM »
With 90% certainty, all of the "none" entries should be "None" ;)

Timo-210

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Re: Fatal Error: cannot resolve 'GOOD-none'
« Reply #2 on: March 27, 2012, 06:34:54 PM »
With 90% certainty, all of the "none" entries should be "None" ;)

Thanks, now it works! I've replaced all "none"s with "None"s