News:

Want to praise Simutrans?
Your feedback is important for us ;D.

Art deco style Underground station

Started by jamespetts, May 07, 2012, 11:42:28 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

jamespetts

Following the previous Yerkes style station, now something from the 1930s: an art deco style underground station modelled loosely on Turnpike Lane, opened in 1932. Sample image attached, .dat file available here.

Image files as below:





Translation text:


art-deco-underground-station-building
Tube station building
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

kierongreen

You have rotated light sources along with model... :p roof looks a bit... plain? other than that looking good :)

jamespetts

Ahh, I must confess, I am not exactly sure precisely how it works with lighting. I know that Zeno's automatic renderer, as adapted by The Hood, does indeed rotate the lighting dome; I also know that, on existing buildings (such as depots) the light appears differently shaded from different angles. May I ask - what exactly should and should not be rotated?

As for the roof, were they not very plain in real life in this period?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

The Hood

In my auto-render script, the light and camera moves and the object does not. It would appear that in whatever version you are using (didn't you adapt it somehow?) the camera moves, and the object and lights do not (or vice versa).  As long as the lights are always fixed relative to the camera, it should give the correct results.

jamespetts

Ahh, I see - now all becomes clear - thank you! I had trouble using the automatic render script with these, as they would not rotate evenly around the centre - I had to rotate them manually. I rotated the object and the lighting dome, which would explain the results. I shall have to try again rotating only the object.

Incidentally, is the large black transparent/outlined object on layer 2 the camera or an extra light?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

I have now fixed the lighting on this.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

kierongreen

Great :) Now some suggestions regarding textures:
Pavement - use the standard texture
Roof - for the summer version make it slightly darker overall but with the same pattern ou are currently using on the winter version to give it some interest. For the winter version lighten it more so that it more obviously appears as snow.

jamespetts

Hmm - I thought that I had used the standard texture? And what HSV (or, rather, V) setting should the snow be - I thought that I set it to the standard 0.8?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

kierongreen


jamespetts

Hmm - the odd thing is that I took the texture from the standard textures folder. Was there something else that had to be done?
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

kierongreen

It may need a colour for the surface it is on too - if you copy the pavement surface across from the pavement blend file (or any building with a pavement) then it should display correctly (hopefully!)

jamespetts

I have now fixed the paving colour - see the image above.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

kierongreen

Getting there :) Summer images could do with some kind of subtle texturing on roof (even a slab of concrete is not usually just one colour, especially after a few years). In the winter images the snow is not quite clear enough on roof (look at difference in light between summer and winter pavements relative to that on this building roof).