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New city bus

Started by Christian, May 27, 2012, 03:49:18 PM

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Christian

Hi,
I've created a modern bus, which is intended as a slow, expensive and not very powerful city bus.  ;)
But it's pros are the cheap running costs, and its fuel cell engine (which is totally rare in pak128).
I hope, my bus will be perhaps accepted to go into the pakset...  :)
Reviews are welcome.


obj=vehicle
name=Interliner S45
copyright=Christian
waytype=road
engine_type=fuel_cell
freight=Passagiere
payload=84
power=125
speed=60
gear=100
intro_year=2021
intro_month=5
cost=2325000
RunningCost=57
weight=14
length=8
constraint[next][0]=none
constraint[prev][0]=none
EmptyImage[W]=InterlinerS45.1.3
EmptyImage[NW]=InterlinerS45.1.5
EmptyImage[N]=InterlinerS45.1.1
EmptyImage[NE]=InterlinerS45.1.6
EmptyImage[E]=InterlinerS45.1.2
EmptyImage[SE]=InterlinerS45.1.4
EmptyImage[S]=InterlinerS45.1.0
EmptyImage[SW]=InterlinerS45.1.7

Fabio

Nice one! I hope it makes it to the pakset, as there is shortage of post 2000 busses.

ӔO

possibly a trolly bus version? ;)
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

greenling

Opening hours 20:00 - 23:00
(In Night from friday on saturday and saturday on sunday it possibly that i be keep longer in Forum.)
I am The Assistant from Pakfilearcheologist!
Working on a big Problem!

Christian

#4
Thanks for all your feedback, I was very happy about it  :)

Quote from: ӔO on May 27, 2012, 08:20:28 PM
possibly a trolly bus version? ;)

Cool idea, why not?
I try to create a trolley version soon, so I have to think about the .dat in both versions again.
Probably the "normal" bus gets then a more powerful engine for intercity transports
and will be a bit more expensive in running costs.

sdog

also a very good looking bus as your avatar. i wish we had such high-res images in the game :-)

Zeno

Nice bus Christian! Very clean design indeed :)
Quote from: sdog on May 28, 2012, 06:18:56 PM
i wish we had such high-res images in the game :-)
Well, it's still possible. Switch to 192 size and you'll have lot of pixels available for painting :P

Christian

Quote from: Zeno on May 28, 2012, 08:21:12 PM
[...] Switch to 192 size and you'll have lot of pixels available for painting :P
That's why I once chose the pak192.comic.  ;)

The articulated- and trolley versions are finished, but the second one should only be an addon,
because for me it doesn't seem realistic. I prefer the normal version :).
(btw, am i allowed to use the electrification of TommPa9 and VS?)

ӔO

Articulated trolley is pretty normal. But then, there is this crazy articulated trolley bus.

http://www.flickr.com/photos/kecko/6813792712/
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

Christian

I didn't meant, that articulated trolley buses aren't normal.
I meant, that my bus doesn't look so realistic as a trolley bus. Sorry, this was a bit unclear...

Now all versions are finished and can be tested; The dat-files are geared to the current nightly version.
Are the values of the vehicles okay or too strange?

VS

#10
Do I handle including this, or is there someone else who wants to do it?

Edit: I mean, it is very nice, and after checking the scale, it appears to fit the other vehicles visually well... what more can I wish as far as the graphics are concerned? ;)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

greenling

Aeo The Link who you be postet are great.
In Germany,Hamburg be drives Buses they have same long as the bus on your Postet link.
Opening hours 20:00 - 23:00
(In Night from friday on saturday and saturday on sunday it possibly that i be keep longer in Forum.)
I am The Assistant from Pakfilearcheologist!
Working on a big Problem!

Fabio

Go ahead, Vlad'a! If we need to tweak the dats, it can be done anytime...

VS


My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!


Fabio

Now more vehicles wanted from you ;D