Why not? Pak64.HU-PL would be larger and much better thanks to old, good Polish-Hungarian friendship :) Let's begin. Moderators, please create a new child board "Pak64.HU-PL" in the "Other paksets section" containing this topic and following threads: http://forum.simutrans.com/index.php?topic=6208.0 (http://forum.simutrans.com/index.php?topic=6208.0) , http://forum.simutrans.com/index.php?topic=7253.0 (http://forum.simutrans.com/index.php?topic=7253.0) and http://forum.simutrans.com/index.php?topic=9836.0 (http://forum.simutrans.com/index.php?topic=9836.0) .
Suleyman, I have a request. Could you merge all Ikarus buses in one .pak file? Just put text from all buses' .dat files in one, common .dat. Then start makeobj, select new .dat file and put name for merged file: "Ikarus", so we have just one Ikarus.pak instead of Ikarus260.pak, Ikarus280.pak...
Of course, the pakset won't be complete without the buildings, factories and attractions.
Suleyman, have you seen my M62 loco model? You can also download its surce files, so you can see, how I merged both locos' .dat and the .png files.
(http://forum.simutrans.com/index.php?action=dlattach;topic=6208.0;attach=15175;image)
And thanks for language explanation. Of course, you used "witaj" properly.
Powodzenia!
Sok szerencsét kivánok!
Quote from: Emil Sawicki on May 03, 2012, 02:38:06 AM
Pak64.HU-PL would be larger and much better thanks to old, good Polish-Hungarian friendship :) Let's begin. Moderators, please create a new child board "Pak64.HU-PL" in the "Other paksets section" containing this topic and following threads (...)
New board created, but with a request:
Please, release at least an addon/replacement set of all the vehicles painted this far, for players to download (and at the moment put it in their Pak64 board). You could also create a full pakset including all or a selection of Regular Pak64 buildings and objects. Boards usually go with (at least partly) playable paksets...
Thanks and good luck with your project!
Thanks, Fabio! Of course, I plan to build full pakset. I just wanted to collect all threads in one section. I will create new game world with Middle European objects.
Feel free to use these trains... http://forum.simutrans.com/index.php?topic=7728.0
(http://dl.dropbox.com/u/61716/hungariantrains.jpg)
I'm looking for the Új Villamos (UV1) blueprint. Where to find it?
Witaj Emil!
Ok I will merge all Ikarus, but i will rework these buses to more realistic. And I will make some old Ikarus.
I will make buses, in polish bus colors, and hungarian like BKV(Budapest city bus) and Pécs city bus, and simple player color, ok?
And I will make some coach buses. Ikarus 250, etc...
I have been making addons just few mounts ago, and I need your help and advice in some simutrans things.
What do you think about the future vehicles, Future Ikarus, Jelcz etc???
Should be new vehicles in Poland-Hungary game after 2020 or 2040 so???? The pak should be bigger and better.
And how to make in vehicles png in nightlights???
Do you send me some picture from poland(HU-PL) pak? skin, buildings, etc. (just how to looks like) to this e-mail adress:suleymancorba@gmail.com.
Anyway I downloaded your loco and I used this. This is szergej loco? It's perfect work.
I will create some hungarian locos than NOHAB and MÁV cargoes, but I need some sample DAT file how to make wagon(cargo) for passengers, and I need a sample DAT file for camion to RÁBA camion.
RÁBA
NOHAB
Üdv! I can help you to draw and code, just send me your source files on emil.sawicki[at-jel]gazeta.pl . I'll correct them and send back to you. There is still some work with Ikarus 280 and 417 articulation and alignment. Night vehicles versions don't need special drawings, just use reserved colours (http://graphics.simutrans.com/albums/userpics/10003/simucolors.png), that lights in the night.
Only magyar loco I made is szergej. It contains reserved colours in windows and reflectors. These colours are used also in my other vehicles. All source files are uploaded here: click (http://simutrans-germany.com/files/upload/pak64.PL_source.zip), all addons are there: click (http://simutrans-germany.com/files/upload/pak64.PL.zip).
I think we don't need future vehicles yet. There's too much work to make the pakset playable in 1945-2000 years. It doesn't means we don't need them at all.
There's a guide, how to write .dat files for vehicles, buildings etc.: http://simutrans-germany.com/wiki/wiki/tiki-index.php?page=en_dat_Files
Below you can see UV1 tram. Do you like it? It will be ready today or tomorrow.
Witaj!
Yes I see whats the problem with Ikarus 280 I try to repair it, and I will test it. Anyway UV tram is very nice, this tram from Budapest???
It looks like a BKV tram.
Thanks to your help. I will send some source files if I will not repair these files.
I have some idea for industries, and factories than Ikarus factory, Polski Fiat factory, food factory???? Do you kike it? (Of course before vehicles, and buildings)
Yes, pakset needs factories, so we should create first industry chain. Buildings needed:
-oil pump;
(http://www.redbor.pl/wyprawy/lokalizacje/grafiki/boryslaw_05a.jpg)
-refinery (produces plastic from oil);
(http://bi.gazeta.pl/im/1/9330/z9330761Q,Nowe-instalacje-rafinerii-gdanskiej-.jpg)
-coal mine;
(http://upload.wikimedia.org/wikipedia/commons/3/3f/Kopalnia_Mys%C5%82owice.jpg)
-iron ore mine;
(http://fotopolska.eu/foto/208/208955.jpg)
-steel mill (produces steel from coal and ore);
(http://www.viktormacha.com/photos/full/2793.jpg)
-car plant (produces cars from plastic and steel)
(http://magyarjarmu.hu/wp-content/uploads/2011/02/RABA1.jpg)
-car shop with lot.
Vehicles needed:
-Eaos (for coal and iron ore)
(http://www.mavvagon.hu/kep/eaos533.jpg)
-Oegllhssw (for cars)
(http://www.ttclub.pl/img/testy/towarowe/ogll/06l.jpg)
-Res (for steel)
(http://wagony.net/foto/Res1.jpg)
-Zaes (for oil)
(http://wagony.net/foto/Zas1.jpg)
-Ucs (for plastic)
(http://wagony.net/foto/Ucs1.jpg%5B/img)
So! I reworked Ikarus 280 more realistik parameters, speed, KW, passengers...etc!
Please look this bus, If this good, I will start buspainting, and merge Ikarus.paks.
And...
I have a question: I have an idea, to second Industry chain. What do you think about food industry Hungary and Poland big industry format.
So Animal farm(animals)---->meat factory(meat)----->food factory(from grain and meat)---->food------------>ABC and foodshops
farm(grain)--------------------------------------------------->food factory
????
Bus still needs some alignment work, see picture below. Just move forward the first section in N view, so bus interior isn't visible. Then realign the second section in same view.
Ok thanks for help, I did'nt see this problem, I reapired just others. Please send me your polish Ikarus pictures, and write under the picture, Warsawa bus, or coach bus or etc. And I send this picture, I will finished soon. MÁV passenger car.
Wow :) Pretty...
@Suleyman: I already put photos here (http://forum.simutrans.com/index.php?topic=9836.msg93200#msg93200).
I like your wagon! Could you write its symbol? E.g. this (http://wagony.net/index.php?url=Z1A) is Ademnu. I need it, because all wagons in Pak64.HU-PL have to own symbol. Pak name have to be "Ademnu_PKP.pak", "other_name_MÁV.pak".
Ok thanks the bus pictures, I know you alredy put to forum, just I couldn't found. I have some question to you: I will paint these buses(Ikarus280) polish colors and some hungarian colors, but just Ikarus 280 435 or other types are there in polish colors?than 415 etc?
And was there in poland older Ikarus types? Than 60, 180, 556 etc?
And last question what do you think my industry idea(food chain)?
The MÁV car almost done, (I look for the symbol)and I will make some other MÁV cars for (Oil, coal, etc)
There were/are different types of Ikarus in Poland: 60, 66, 254, 260, 280, 412, 415, 417, 556, 620. You can use any painting from my photos to any your bus.
Ikarus 260.04:
(http://phototrans.pl/images/photos/big/24/504782.jpg)
Ikarus 415.14A:
(http://phototrans.pl/images/photos/big/35/300967.jpg)
We've to create all industry chains, as in other paksets, so there's no better or worse chain.
Hi everybody! Here is the Ikarus280 fleet to Poland-Hungary pakset. And 2 Local train (HÉV) from Hungary, and some old Ikarus(30, 60, 66).
Under development projects: Ikarus old(600, 556, 180) Other:Ikarus 260, 415, 435 fleet, and Ikarus V187, coach buses: Ikarus 250, E95, E134 mini bus: Ikarus211.
What HÉV abbreviation means? I don't need the translation.
Also I like the buses and EMU. Waiting for paks.
Few days and I will finish all Ikarus, and send to you merged Ikarus.pak, and HÉV. After I will start Hungarian trains editing. I sized MÁV wagon to M62 this will be nice. Can you send me UV tram? And a question, I want to use your coubblestone road png to Hungarian roads if you accept it, becouse it's nice work and polish roads very similar hungarian roads. I saw all creations, vehicle, and others, it seem's to be pak64HU-PL will be a real eastern Europe feeling pakset ;)
I haven't had much time recently, so the Új Villamos isn't ready yet. I promise to finish it in few days!
Feel free to use my .pngs. Also I'm, working on asphalt street with sidewalk.
Maybe you want try to create a Budapesti Széchenyi Lánchíd (Szécheny's Chain Bridge)?
(http://upload.wikimedia.org/wikipedia/commons/2/24/MostLancuchowyWBudapeszcie.jpg)
Than bridge or curiosity? Yes the bridge's name is correct.
Anyway its a good idea, I was thinking for curiosity than Mátyás church, Hungarian parlament, and Pécs church.
But before I want finish the road vehicles, roads, bridges, after trains, planes, and after the buildings.
We have much work to finish this pakset, but it will be a really rich pakset, and realistic.
I'm working buses, and roads now( Hungarian street road, coubblestone road, Hungarian fast road)
Here are the pictures from curiosity:
I really like the HÉV train!
Btw, I've been using my own version of the MAV Bombardier Talent (5342) trains for a while now. Would you like the pngs for this project? You can see one at Érd in this picture: http://forum.simutrans.com/index.php?topic=9467.msg88752#msg88752
Curiosities:
Pécs church:
;D I live in Törökbálint next to Érd ;D
Nice work! Usually I ride bicycle between Törökbálint-Érd! Good modell, its very similar ;)
I will make some Ikarus(volán) coach buses. This buses runs between Budapest-Érd, and Törökbálint érd.
I will send to you if it interest you. Usually I play with pak64german, and buses works in this pakset.
So????
I should say that I've also made the BDVmot, though that needs more work.
I'm mostly using trains but would still like to see the buses!
Buses need some work, becouse there are In Hungary lot of types of Ikarus. Few days and I will finish the buses. After I will start the hungarian train ceating(locos, wagons, stations, railroads)
Anyway I downloaded your New balkan map. Its a beautyful work! I really like it!
Witaj Emil!
What about this? This is the Freedom bridge from Budapest.
Next bridge, will Széchényi Lánc Híd.
Suleyman
ThatPhoto from the bridge looks good out!
Thanks! I had much work with this bridge!
Witaj Emil!
I finished all Ikarus modell, I will merge and send to you in this week.
The merged pakset will include a special bus type this Ikarus 293. Just few peice made from this model to Hungary, Russia and Poland.
Suleyman
how can i get this addon?
Thank you for a info.
Greenling!
Just here. I made this buses to pak64.HU-PL . Merged Ikarus file will include these buses.
I made Ikarus293 in player changeable color, Budapest(BKV)(blue) color, and Polish colours.
You can get it here.
Ikarus 293 fleet.
And below the full Icarus fleet.
Suleyman
Icarus Buses have be gives in east Germany too.
But with the dead of the old (DDR) be goes the use too.
Greenling.
Yes I now. Ikarus factory was working to 2008 in Hungary, and after has broken.
But the factory be reborn in 2010 with this models V187, V134, E127.
But this new buses just there iun hungary, and Russia yet.
Here is some pictures:
Ikarus E127
Ikarus V187
Suleyman
Oh than it my database over buses out Hungary not really up to date.
Greenling
I want to make to Pak64.HU-PL few IFA truck. I don't remember: IFA was East German truck?
Witaj Emil!
I sended the merged Ikarus.pak to your email adress. Please remark if the pak arrive. Thanks.
Carlbaker!
Here is the HÉV. Try it in your game:-)
And I have a question to you.
I saw the blue danube map there is in your projects.
Can you show me on a screenshot how to looks this map?
Thanks for the HÉV -- it looks great! :) My only comment would be that the green is perhaps a little too bright, and going by the pictures of HÉV trains it should be a little duller and more turquoise-like.
The Blue Danube map is at an early stage -- I'm just putting the finishing touches to my New England scenario. Here's a shot of the heightmap in Gimp. I plan to add cities and road infrastructure -- probably in pak128.german to begin with, but perhaps also in pak64.hu-pl when that gets off the ground!
(http://dl.dropbox.com/u/61716/bluedan.jpg)
Thanks for screenshot. Perfect.
carlbaker: could you add more rivers to that map? I think Morava (on slovak-austrian border), Hron and Ipel (slovak-hungarian border), are big enough to be there, and maybe also some rivers in hungary. And those black dots - are those lakes, pods or what? I do not think there aro so many of them in reality... Anyway I look forward to this map and I hope that my birthplace Trnava will fit on the north edge ;)
Hi Vladki! Thanks for your comments. As I said, it's still a work-in-progress, so more rivers will likely be added. Similarly for erroneous surface water, which will be removed. However, I've found whilst making this and other maps that there is typically more surface water than you think! There are little lakes, ponds and streams etc to be found almost everywhere.
Of course there is a lot of small lake, ponds, streames etc. The scale should be the rule - are they large enough to occupy at least one tile in this scale? Are they important for a simulation - model trains? Some of them could be replaced by appropriate groundobj or factory (fish pond).
The map you see has been generated from a Digital Elevation Model, i.e. satellite heightmap data. The only thing I've added is emphasis to the rivers. So in theory, all the water you see should be large enough to occupy the space of one tile. However in practice, the DEMs can add extra water in low-lying areas where there is in fact no water.
Yes I understand that one black pixel in heightmap means one tile of water, but my idea was that in your map one tile would be 400 m in reality, if I count correctly. Your map covers area cca 300 km wide. So it would be good to omit lakes that are smaller than 400m in diameter... Well that's not much, and as I look into on-line map, I see that there's really lot of small lakes I never thought of...
Let's see it might be an interesting challenge ;)
Suleyman, I like your buses. Your EMU is beautiful too; but it needs some realignment, because its sections overlap each other in almost each direction.
Suleyman
Yes. IFA was a East German Truck Factory!
But i have no Pictures from IFA Trucks. ::(
I will look after Picture from IFA Trucks then i have a good working internet.
Greenling!
Thanks, I waiting for the pictures.
Emil.
I be glad of the buses are good. The HÉV(EMU) is not a finished project, just prototype yet, if it will be done I will upload, to here.
Now I finished RÁBA trucks (cat1, cat2, cat3, cat6), Im working on the CSUV tram.
Hi everybody!
I need some help from somebody! I want to create a RÁBA trailer and Camion, but I can't make dat file, the camion not good to trailers.
Could somebody send me a sample dat file for a Camion, and trailer???????
Thanks for help everibody!
I am not familiar with pak64. But if you just want to see the code and how the graphics work, you can take a look at these:
http://simutrans.svn.sourceforge.net/viewvc/simutrans/pak128/vehicles/road-cargo/
pmnv_mhz_truck_0
pmnv_open_goods_trailer_l
VS
Thanks for your help, that is what I look for. This include, that I want to know.
Greenling!
Here is the Ikarus 293. If will work in pak 64 standard. The first tipe Ikarus293 I made in pak64 german
Here is the repaired version.
Witaj Emil!
I sended the repaired merged ikarus pak to your e-mail, and here is the repaired HÉV, this work in pak 64 standard.
And a new vehicle CSUV tram from Budapest.
CSUV tram!
Doesn't CSUV means "Csuklós Új Villamos"? Your vehicles are fine.
Yes Csuklós Új Villamos is correct! Next time I will send you Hungarian ways, electrifications, and rail and tramways.
You don't have to send me all your addons, just upload them here. I'll download it.
Hi everybody! I made some new vehicles and others to pak64HU-PL.
First the MÁV locos and cars.
Bombardier Talent MÁV(red) and player color, MÁV taurus loco, M61(nohab), MÁV V63, and down, RAILJET MÁV international, and some MÁV cars
1 GYSEV passenger car
2 MÁV passenger car
3 MÁV pallet car for (concrete, books, medicine and etc)
4 MÁV post car
Hi Suleyman,
Those are really impressive! Good job! :)
I have only one constructive criticism -- the white on the MAV passenger carriage and the yellow on the GYSEV carriage (and perhaps the red on the M61) could probably do with being toned down a bit. One good way to do this would be to find a photo of such a carriage and use GIMP's eye-dropper tool to find approximately the right colour. I've found that to be useful.
http://www.centraleasteurope.com/kepek/hargita_ic.jpg (http://www.centraleasteurope.com/kepek/hargita_ic.jpg)
http://www.sopron.hu/upload/content/39/_3944/taurus.jpg (http://www.sopron.hu/upload/content/39/_3944/taurus.jpg)
And here the vehicles.
Hai Carl Baker!
Thanks the advice I use Corel Paint Shop Pro its include red eye tool. But probably this color not too good what I use backround in this picture.
In the game this colors not too bright. Try this cars in the game and please remark to me if the colors are too bright!
And what about my bombardier talent design?
The next vehicles Combino from budapest Player color, and another hungarian buses CredoBN12, and CredoBN18, in project CREDO IC12 coach bus, Credo Citadell newest buses
Vehicles!
And Rába trucks older, and newer.
Sorry! Here the picture!
Love these! The pak seems to be coming along nicely :)
Quote from: Suleyman on September 27, 2012, 07:21:47 AM
Hai Carl Baker!
Thanks the advice I use Corel Paint Shop Pro its include red eye tool. But probably this color not too good what I use backround in this picture.
In the game this colors not too bright. Try this cars in the game and please remark to me if the colors are too bright!
And what about my bombardier talent design?
I like the Talent design very much -- miles better than my smaller design!
On the colours: I think in general bright colours can look quite garish and unrealistic in Simutrans. I've attached what I had in mind as small changes -- the difference is subtle but, I think, it makes a lot of difference. I guess this is a matter of taste, but I think these colours fit in better. I've attached your original image too, for comparison.
CarlBaker!
Yes I see these colors much better. More realistic. Ok thanks for your help I will recolor it.
And here some others. I started buildings, ways tu pak64HU-PL here is the first a panel house from Győr city
Very nice i think. Better than my prefabs;)
The Photo from the building looks good out!
And here some brigde, and ways, Hungarian freedom bridge, hun brick viaduct, and concrete bridge, asphalt street, road, and fastroad, HUN normal, and fasttrack.
Brigde freedom, hun brick viaduct, concrete bridge
The roads Asphalt road, asphalt street, fast road(strada), normal and fast track from Hungary.
Thanks. This building was the standard in 70' and 80'!
And the last is the typical hungarian little house from 80' 90'
Amazing development going on here, guys! Nice job!
Thanks Fabio!
Next I want to try this: Hungarian Parlament building. This will the hard ???
Hi all!
I forgot to upload this file a long time ago. Full ikarus fleet!
Wow! We've a complete pakset soon, thanks to you!
Hi Guys!
Here are the repainted vehicles, with more realistic colors, and the first time I forgot upload Rába pallet cars(for plastik, concrete, books and etc)
Here are.
Hi Suleyman,
Those look great! :)
Suleyman
Nice those new models.
Thanks to all!
I'm working some other new modell, and building, I will upload few days after. And an industry chain. ;)
Sorry Guys!
I mixed dat files the last 2 RÁBA truck. (I wanted to write Concrete, and I wrote Plastik)
Here are the repaired, final versions.
Sorry, somehow I overlooked this here. The trucks and buses are very nice, and even in player color. So nice in fact, I would like to add one truck and one bus to pak64. What do you think?
Hi Prissi!
Of course do it! Witch bus, and truck? Anyway if you wait few days I will upload to here the full and final RÁBA trucks, and trailers paks and IFA truck set.
These RÁBA trucks just prototypes. I working on the final set yet. Few days and I will finish.
As glacially as pak64 evolves take your time!
Hi Dear Simutrans community!
Here are my new addons to Pak64.HU.PL
I made new industrial chains Food, and Bus industry(Yes I now the food chain is not too new in simutrans, but Hungary's first export goods Buses, and Food) This food chain the Hungarian version.
Here are the pictures from factories. Bus factory old and new. And traffic corp buildings old and new.
The food chain. Cow and Grain farms. Grainmills old and new and food plant.
Suleyman
Very nice those photo´s!
Bakery and markets(Old marketplace, and Hungarian ABC supermarket.
Here are the factories.
factories2
And the last.
And here is the full and final Rába fleet.
IFAW50 fleet.
And some old timers truck. CSEPEL truck fleet.
And the paks.
And RÁBA full final set
And the last is the MÁV full wagon set.
The MÁV car set.
I almost forgot it. The goods to factories:-)
I forgot upload this New MÁV pallet car.
Sulemyman
Thank you for all this nice addons.
Üdv! Good job! These goods: food, flour, grain and milk weren't necessary, because pak64 already got them. Please, remove those bright dots from new buildings; see below. Also the "BUSZGYÁR" (bus factory) inscription isn't readable in night.
Suleyman, there's one more request to you: please, put your .pak or .rar files together with corresponding pictures in one post, so we there will be an order in thread.
Witaj Emil!
Thanks your remark. I forgot some png to controll after I made shadows. Here de factories with repaired nightlights!
Thanks Greenling!
I hope IFAW50 trucks are nice.
Suleymann
on Friday afternoon look i on your addons.
Hi all!
I made a road and track, there are just a few from this waytypes in Hungary but I think it's useful addon to pak64HU-PL, or Pak64.
Elevated road, and track.
Road.
And track.
Any road, and train bridge working than ramp!
Suleyman
have you from the hunelevatedtrack.rar and hunelevatedroad.rar the png and dats ?
Yes I have this files, but now Ihavent' time, but afternoon I will upload to here.
Greenling!
I didn't make a little rar or zip file from source png's the rar, zip files bigger than 64 kB and the forum not allowed to upload these.
I can upload just dat files. Have you any e-mail address? I will send to you the pngs.
Suleyman
i have write a Pm in there it's my Email Address.
Suleyman, could you add the sidewalks to your elevated road? There are also holes in it, see picture below. Also I like both your addons.
Yes I see! thanks. The problem is the 64x64 grid. I have to move up the road. Thanks I will repair It.
You can move up the images without moving the road using image offsets after the image numbers. That is often needed for ramps and bridgeheads too.
Prissi
Offsets working by Roads too?
Hi guys!
Another problem was with the elevated road png, it doesn't need offset. I repaired it. Here is the pak.
There is another graphic problem - see picture below.
Thanks Emil.
I made it after midnight :-)
I will repair.
There's a request: try it and tell me what's wrong withe the icon. This is signal box (german: Stellwerk), you'll find it in rail menu. The original building: http://dolny-slask.org.pl/770573,foto.html?idEntity=3341266 (http://dolny-slask.org.pl/770573,foto.html?idEntity=3341266)
DAT:
obj=building
name=signal_box_Roztoka
copyright=Emil Sawicki
type=extension
waytype=track
intro_year=1890
retire_year=1945
needs_ground=0
enables_pax=1
enables_post=0
enables_ware=0
dims=1,1,2
level=1
allow_underground=0
icon=signal_box_Roztoka_PL.0.2
cursor=signal_box_Roztoka_PL.1.2
BackImage[0][0][0][0][0][0]=signal_box_Roztoka_PL.0.0
BackImage[1][0][0][0][0][0]=signal_box_Roztoka_PL.0.1
BackImage[0][0][0][0][0][1]=signal_box_Roztoka_PL.1.0
BackImage[1][0][0][0][0][1]=signal_box_Roztoka_PL.1.1
In all items I have ever seen, icon was written as...
icon=> blah.x.y
...where the space after > is mandatory.
I forget it. Thank you!
Signal box finished!
Emil Sawicki
the Signalbox looks very cool out.
It do pass in the pakgerman too.
It fits pak64.german because it's original german building.
A new loco for Simutrans: polish diesel SU45. It's called "Fiat" because of its motors were licensed by Fiat. SU45 were produced between 1970 and 1976. Power: 1250 kW, weight: 102 T, top speed: 120 km/h. Fiats are used mostly for passenger trains, rarely for cargo.
(http://www.wrphoto.eu/data/media/35/Image-17_kopia.jpg)
Hello Emil Sawicki
Those Vehicle looks very good out. Those vehicle came often over the border from Poland to germany drive.
Until in Frankfurt Oder came the Electricvehicle.
I created a turntable.
How does it works? Like depot?
From the .dat file you can see it is a station-tile, where trains can stop.
Hello Emil Sawicki
The Turntable looks very good out. :thumbsup:
It do pass in the pak.german too.
Block ready.
Very nice!
Hi Emil!
The buildings are very nice. From 70's 80' block houses?
Rather from 80's.
Hello Emil Sawicki
Thank you for the info that the building out the 80's it.
Here comes a revenge... Ceaușescu's Revenge! It's romanian FAUR LDE1300, in Poland officially named as SP32, also known as "parrot" (because of yellow-green painting), "vacuum cleaner" (because of engine's sound) or "Ceaușescu's Revenge"(because of high unreliability of it's engine). It's weak diesel locomotive used to lead light passenger trains.
(http://i.imgur.com/TyWUwee.jpg)
(http://i.imgur.com/Z48uFEJ.png)
Hello Emil Sawicki
The SP32 they you have be make looks very good out. :thumbsup:
Witaj Emil! NICE WORK.
I like it. I have a question: Can you use the object resizer? Becouse I don't know how does it work. I would like to resize my pak 128 Hungary creations into pak64 HU_PL just I can not use the object resizer.
I'm afraid I can't help you 'cause I just don't know this tool.
Maybe you use a too new makeobj. Try an older one to compile your paks ...
More vehicles from eastern Europe - this time I give you a trolleybus Škoda 8Tr. They were produced in Škoda works in cities of Plzeň and Ostrov nad Ohří in Czechoslovakia between 1955 and 1961 year.
paint: Praha
speed: 50 km/h
power: 120 kW
max load: 78 passenger
Now we've got passenger trailer for Škoda 8Tr: it's Karosa B 40.
Is this project still alive?
I have to resize or repaint few of my models and then finish some old projects... but still have no motivation to start. Maybe thanks to you I will.
I can't get any help with this job. Every time I realize I'm alone I have no mood for work. @Levi1208: you can help me and motivate me. Which addon do you want me to finish first? There are a bridge, a diesel loco and a steam loco. You can also contribute - I will send you pictures of an object to finish the task.
Well I can't do the dat files, I have zero knowledge about that but instead I can do some nice little graphics... if I have something as a base.
So you can finish the bridge. There's only need to draw ramps, icon and cursor. All elements are aligned already.