[Question]
1) Is the maximum type of ground slopes always 15. Or can i create more?
eg: one type of slope is flat. I create 3 various style of that slope. Can i set it in dat file that simutrans engine randomize it into gameplay?
2) Is there a Formula i could apply when creating Height and Half-heights? (eg 1x - 1y - 1z for full height)
1) No, not yet.
2) This is different for the paksets, eg pak64 and pak128 use different slope shapes.
Quote from: Dwachs on July 03, 2011, 06:19:44 AM
1) No, not yet.
So, the absolute limit is 15. As described by this image:
(http://simutrans-germany.com/wiki/wiki_img/source/texture-lightmap.png)
Quote from: Dwachs on July 03, 2011, 06:19:44 AM
2) This is different for the paksets, eg pak64 and pak128 use different slope shapes.
ok.. for now... whats the rule for 32 and 64?
For half/double height the lightmap is:
SHould be 86 different heights ...