The International Simutrans Forum

PakSets and Customization => Pak128 => Pak128 Add-ons and Graphics => Topic started by: Shirakami on February 23, 2018, 01:39:09 PM

Title: Systematic Paddy Field
Post by: Shirakami on February 23, 2018, 01:39:09 PM
Hello!

I made an add-on to reproduce the Paddy field.
There are two kinds of waterway type and building type.

(https://github.com/Shirakami701/Systematic-PaddyField/raw/master/SPF_tmb_v1_en.png)

You can download from here. 
https://github.com/Shirakami701/Systematic-PaddyField/releases/download/v1.0/SPF_v1.zip (https://github.com/Shirakami701/Systematic-PaddyField/releases/download/v1.0/SPF_v1.zip) 
https://github.com/Shirakami701/Systematic-PaddyField (https://github.com/Shirakami701/Systematic-PaddyField)
Title: Re: Systematic Paddy Field
Post by: gauthier on February 23, 2018, 05:00:58 PM
Already very nice. A factory addon with fields looking like that would be nice too  ;)
Title: Re: Systematic Paddy Field
Post by: Lieven on February 25, 2018, 09:13:47 PM
Nice ! I love it ! ;)

EDIT: but in cause of you did'nt set the maximum speed to 0, the boats can circulate on it ! And every tile is so expansive !

(https://image.noelshack.com/minis/2018/08/7/1519594818-simutrans-120-1-3-095.png) (https://www.noelshack.com/2018-08-7-1519594818-simutrans-120-1-3-095.png)
Title: Re: Systematic Paddy Field
Post by: Shirakami on February 25, 2018, 10:54:51 PM
Thank you everyone. :D

The reason for setting the maximum speed high is to move the farm tractor.
In Japan, agriculture is not profitable so we set the maintenance fee high, but it may have been too high.