The International Simutrans Forum

PakSets and Customization => Pak128 => Topic started by: Andyh on October 26, 2012, 05:39:08 AM

Title: Private Way Entrance Gate
Post by: Andyh on October 26, 2012, 05:39:08 AM
I just downloaded Open pak 128.  One of the features I like is the Private Way Entrance Gate.  However, I notice that it's only available for railways and not for roads.  Seems like it would actually be a bit more useful road than rail.  Is there a way it can be introduced for roads in the next iteration of the pak?


Thanks
Title: Re: Private Way Entrance Gate
Post by: VS on October 26, 2012, 10:19:10 AM
It's currently (not optimally) available as bollards.
Title: Re: Private Way Entrance Gate
Post by: paichtis on October 26, 2012, 10:30:34 AM
Which are very hard to notice and can be a real pain in network games
Title: Re: Private Way Entrance Gate
Post by: Andyh on October 26, 2012, 03:31:36 PM
Thanks for your replies.  Are the bollards on the pak128 roads menu (I don't recall see them there on the nightly), or are they available as a separate add-on download?
Title: Re: Private Way Entrance Gate
Post by: Zeno on October 26, 2012, 03:57:19 PM
They are available by default in openpak128, just next to the highway signals.
Title: Re: Private Way Entrance Gate
Post by: Vladki on October 26, 2012, 09:39:53 PM
If you want a more visible road gate, then check out these:
http://forum.simutrans.com/index.php?topic=9551.msg95107#msg95107

You can also try my roadsign replacement set:
https://uran.webstep.net/~vladki/simutrans/pak128/roadsign.cs_road.pak
Title: Re: Private Way Entrance Gate
Post by: Andyh on October 27, 2012, 06:29:25 PM
The bollards are no longer there in nightly 6006.


However, Vladki's road gates are much better anyway; much closer to what I had in mind.  Thanks all.
Title: Re: Private Way Entrance Gate
Post by: VS on October 27, 2012, 07:38:03 PM
Bollards are introduced in 1970, so obviously they are not always there... yet another problem :-/
Title: Re: Private Way Entrance Gate
Post by: Fabio on October 27, 2012, 10:26:26 PM
Either bollards and gates don't look good IMHO, unfortunately. When they are closed for you, you see the authorized player's vehicles running through them. I guess we should devise a cunning look for this signal, maybe road marks or sign in player color and a green or red light for the players allowed.
Title: Re: Private Way Entrance Gate
Post by: Sarlock on October 27, 2012, 10:33:17 PM
That would look a lot better than having other player's cars driving through a closed crossing arm or bollards.

It could be something like an industrial yard type sign that indicates no entry for unauthorized vehicles and some yellow marks on the road.  There could also be a crossing arm to help indicate the no-entry tile but it's always up.

(http://freethumbs.dreamstime.com/4/big/free_48134.jpg)
Title: Re: Private Way Entrance Gate
Post by: Vladki on October 27, 2012, 10:34:06 PM
And what about animated gate, somehow similar to water crossings. When an authorized vehicle passes through, the gate will open for a while. Also a possibility to have a front image for the gate will be nice.
Title: Re: Private Way Entrance Gate
Post by: ӔO on October 28, 2012, 12:51:41 AM
How about this, minus the arm and spikes?

(http://img.directindustry.com/images_di/photo-mg/motorized-road-spike-tire-killer-7844-2820423.jpg)

Just some fat paint stripes on the road with player colours, perhaps?