Recent Posts

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I have now modified this so that, for company owned public rights of way, these will (if not in towns) upgrade to the latest inter city road type unless the current way has a better maximum speed or axle load or has no worse speed and axle load and lower maintenance cost, capital cost or a higher wear capacity.

However, I wonder whether this really is desirable - I should be grateful for any feedback on the question of whether players should be forced to upgrade ways in this fashion.
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Hi Carl, just so that your aware. Passenger generation has changed for some reason? Why is it that passenger numbers have reduced?
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Splendid, thank you. I have now added this feature to the tooltip, which should be available in the next nightly build. Any translators will have to remember to add a translation for "distance".
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I think that I have now pushed a change which fixes this: emergency stops no longer clear a reservation. I should be grateful if you could confirm whether this assists the problem with the next nightly build.
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Thank you for the report - I think that I have now fixed this. I should be grateful if you could re-test with the next nightly build to confirm that it is fixed.
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Forum / Re: Helpfulness points?
« Last post by jamespetts on Today at 07:24:14 PM »
The idea is that helpfulness points are tied to a person, whereas likes are tied to a post. Thus, one would see a total of the number of helpfulness points in a person's profile, and a total of the number of likes that a particular post has.

(There is no particular harm in people knowing how many likes that a person's posts have except that people might confuse this with the helpfulness score).
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Forum / Re: Helpfulness points?
« Last post by An_dz on Today at 07:19:15 PM »
Is there not some utility in retaining the former distinction between liking a post itself and marking a person's contribution as helpful?

I don't know, aren't contributions in form of a post anyway? People post about updates in the paksets, bug reports, new code, etc.

In other words, would it not make more sense to record the number of likes on each individual post, but tally only the (separate) helpfulness points (hopefully, the record of the old ones still exist) per person and thus not keep a (public) log of the number of total post likes per person?
Not sure I understood completely, but would the problem be that the "likes" are public? Do you want to thank someone but without that person knowing? Or just not all the others?
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Patches & Projects / Re: Respect static
« Last post by Ters on Today at 05:58:35 PM »
It has been that way for as long as the mingw64 in msys2 has supported whichever C++ standard included threading stuff. However, if I remember correctly, the mingw64 that is available on Gentoo Linux is configured to use the win32 threading model, not the posix model that msys2's mingw64 builds are configured with, so its libstdc++ does not depend on libpthread.
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I am a bit puzzled by the fact that the sounds keep playing. They are triggered by the same main game loop that does the drawing and the input processing, are they not?
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Forum / Re: Helpfulness points?
« Last post by jamespetts on Today at 05:48:27 PM »
Is there not some utility in retaining the former distinction between liking a post itself and marking a person's contribution as helpful? In other words, would it not make more sense to record the number of likes on each individual post, but tally only the (separate) helpfulness points (hopefully, the record of the old ones still exist) per person and thus not keep a (public) log of the number of total post likes per person?
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