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[devel-new] Industry doesn't start accepting goods from supplier when connected

Started by Rollmaterial, July 08, 2016, 09:16:09 PM

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Rollmaterial

The brewery visible at load is connected to its nearest pub through a boat line and two road lines. It is being supplied with all it needs, yet it doesn't start releasing goods.

sve: https://www.dropbox.com/s/5tfncki0sriqh0q/Brewery%20not%20producing.sve?dl=0

jamespetts

I cannot reproduce this, I am afraid; on loading, there are 8 barrels of beer in the stop destined for Glaschu Pub Stop.
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Rollmaterial

Same here. That means you would need to try and reproduce it "manually".

jamespetts

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Rollmaterial

I don't know for sure, but I think it may have something to do with supply. If I recall well, the brewery was already oversupplied before when I connected it to the pub.

jamespetts

It will be exceedingly difficult for me to do anything about this without a description of how this can be reproduced reliably, I am afraid.
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Rollmaterial

First connect an industry to its suppliers and wait until its storages are full, then connect it to its consumer(s).