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[10.20] Index out of bounds in Bridgewater-Brunel game

Started by asaphxiix, January 17, 2013, 01:02:42 AM

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asaphxiix


ӔO

probably has something to do with there being 100,000 pax at nutish...


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seems to run fine after dumping pax to under 65,000
The game seems to stutter for some reason.
http://dl.dropbox.com/u/17111233/client4-network_nocrash.sve
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

asaphxiix

hopefully this will get better when we connect the railways in the south. but in the end it seems that it was your network that couldn't handle the connection between us! :)

jamespetts

I have split this from the original Bridgewater-Brunel server thread, as this is more a bug report. I think that I have fixed this on my 10.x branch - hopefully I shall have the time this evening to deploy a fixed version and restart the server.

Sorry that you've had trouble.
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AP

Quote from: asaphxiix on January 17, 2013, 08:37:48 AM
hopefully this will get better when we connect the railways in the south.

There's a nicely engineered route I left, unless someone else nabbed it... ;-)

ӔO

Quote from: asaphxiix on January 17, 2013, 08:37:48 AM
hopefully this will get better when we connect the railways in the south. but in the end it seems that it was your network that couldn't handle the connection between us! :)

I actually don't know where they actually want to go, but there would be a wee problem with line capacities not being able to meet demands.

I think a majority of them want to go somewhere between lindley's lines and your lines, but the ships are unable to handle it.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

The fixed version of this (10.21) has now been released.
Download Simutrans-Extended.

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