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Pak Bulding Instructions?

Started by TygerFish, October 26, 2012, 10:43:14 PM

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TygerFish

I can't seem to find a good set of instructions on how to build a pakset from source.  Can anyone oblige?


I got the latest pak128.Britain ([size=78%]https://github.com/jamespetts/simutrans-pak128.britain[/size]) but the project doesn't produce output from Build, and MakeObj documentation doesn't seem to describe a good way to combine so many files at once.

greenling

TygerFish
you have make a misttake you have be downloading the png & dats from Pak128.britain exp. :o
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Milko

Hello TygerFish

Under Windows (and for pak128britain experimental) you may use this: http://forum.simutrans.com/index.php?topic=6482.msg97683#msg97683

It is not an official script (it's what I use for testing), but I've never had any problems.

You must use the latest version of the script and makeobj (The makeobj there is still no final version, for now you can use this: http://forum.simutrans.com/index.php?topic=10145.msg102948#msg102948).

Giuseppe

TygerFish

Quote from: Milko on October 27, 2012, 08:46:40 AM
Hello TygerFish

Under Windows (and for pak128britain experimental) you may use this: http://forum.simutrans.com/index.php?topic=6482.msg97683#msg97683

It is not an official script (it's what I use for testing), but I've never had any problems.

You must use the latest version of the script and makeobj (The makeobj there is still no final version, for now you can use this: http://forum.simutrans.com/index.php?topic=10145.msg102948#msg102948).

Giuseppe


Perfect, thanks!

A few pointers for others that I figured out along the way:
1) Pass in two arguments -- one, the folder you want the compiled pak to end up in... two, the folder that contains the pak source
2) Make sure MakeObj.exe is in the folder one up from the destination.  So, if you're building to \simutrans\Pak128.Britain-Ex make sure makeobj is in \simutrans



I just built the latest Pak128.Britain-Ex using this script, but the game is hanging on the "Loading map ..." step when it initially loads the demo map.  Ever seen this behavior before?

jimishol

I am curious if anyone read this after a decade of inactivity. I use linux.
I do not mean to develop. My intentions is just to play. However, i cloned and compiled the game from https://github.com/jamespetts/simutrans-extended. I am not sure but i believe i downloaded and expanded the https://bridgewater-brunel.me.uk/downloads/nightly/pakset/pak128.britain-ex-nightly.tar.gz
I thought why not to compile from source the pakset too.
I cloned https://github.com/simutrans/simutrans-pak128.britain-ex
In some folder makeobj worked but it is a mesh to create a directory tree similar to downloaded build and arrange .pak files there.
I would like to ask about makeobj MERGE and if the above clone urls are right, because MERGE as i used it complained about not finding for example some vickers-vc-10 file and indeed such .png files do not exist. Exist only vickers-vc10 png files (without"-").
I tried python makeALL.mos as well but got
File "makeALL.mos", line 2
    !mose min_version 3
    ^
SyntaxError: invalid syntax

Any instructions?
Thank you