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builders' yard disappears

Started by omikron, January 28, 2012, 09:11:50 PM

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omikron

Hello

I have a builders' yard, which suddenly disappeared. On 'inspect' it's still there, but it acts like a black hole. This happens only on the normal view, rotating solves the problem.

exp 10.7, britain exp 0.8.3

omikron

jamespetts

Hmm - that's rather odd. I suspect that this might be fixed in the next version (there was an error with the builders' yard which was fixed in Standard recently), but I can no longer remember the details. Can you upload a saved game so that I can test?
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omikron

No problem.

http://simutrans-germany.com/files/upload/sebrim_3_-_1843.sve

The builders' yard is on 427,515
Also its two supplying Cement Works behave oddly - they don't show factory links and their menu is unaligned.

omikron

wlindley

#3
Problem still exists in latest 'git pull' of pak128.Britain-Ex -- builders-yard.dat is missing BackImage[0][0][0][0][0] ... but it has a spurious BackImage[4][0][0][0][0][0] ...?  The '4' entries should be moved to the '0' slot.  That solves the disappearance, but for some reason the .PNG file has the snow images in the wrong order on the fourth row.

BackImage[1][0][0][0][0][0]=builders-yard.0.0
BackImage[1][1][0][0][0][0]=builders-yard.0.1
BackImage[1][0][0][0][0][1]=builders-yard.0.2
BackImage[1][1][0][0][0][1]=builders-yard.0.3
BackImage[2][0][0][0][0][0]=builders-yard.1.0
BackImage[2][0][1][0][0][0]=builders-yard.1.1
BackImage[2][0][0][0][0][1]=builders-yard.1.2
BackImage[2][0][1][0][0][1]=builders-yard.1.3
BackImage[3][0][0][0][0][0]=builders-yard.2.0
BackImage[3][1][0][0][0][0]=builders-yard.2.1
BackImage[3][0][0][0][0][1]=builders-yard.2.2
BackImage[3][1][0][0][0][1]=builders-yard.2.3
BackImage[4][0][0][0][0][0]=builders-yard.3.0
BackImage[4][0][1][0][0][0]=builders-yard.3.1
BackImage[4][0][0][0][0][1]=builders-yard.3.2
BackImage[4][0][1][0][0][1]=builders-yard.3.3

jamespetts

Thank you - this has already been fixed in the Standard version - I have now pulled the fix accross to this version, too.
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Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

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