So, here's what raises an eyebrow in 1814:
Paddle Ship loading time: 30-40m loading / Max comfortable 43:30
Brig passenger berths: 45-1:30m loading / Max comfortable 57:15
East Indiaman passenger berths: 2h-3h loading / Max comfortable 2h
Loading Time becomes Wait Time, not journey time, right?
What happens for layovers? Say, a trip from Town A -> Town B -> Town C? Do the through passengers disembark and wait? Or do they wait on the ship? This would imply that it is practically impossible to be a comfortable through passenger . . .
Loading time does indeed become wait time rather than journey time, but only loading time for the passengers that are actually loading: loading time for other passengers joining at later stops is part of the journey time. I do not think that many passenger ships in this era did make multi-point journeys like this, did they? One would generally have ships running single point to point journeys.
Quote from: jamespetts on August 10, 2013, 11:21:08 AM
Loading time does indeed become wait time rather than journey time, but only loading time for the passengers that are actually loading: loading time for other passengers joining at later stops is part of the journey time. I do not think that many passenger ships in this era did make multi-point journeys like this, did they? One would generally have ships running single point to point journeys.
Oh, I don't think one can say that. Point-to-point happens for ferry services or the real ocean liners, like Plymouth or Hamburg to New York. But many ships, even larger passenger and mixed cargo ships had multi-stops, esp. when servicing coastal waters or archipelagos. A well known historical example in Europe is probably the Norwegian Hurtigruten.
Quote from the Hurtigruten history found here: http://www.hurtigruten.co.uk/utils/About-Hurtigruten/History/Hurtigrutens-history/: 1893: The first Hurtigruten voyage departs Trondheim for Hammerfest, via 11 harbours.
"Via 11 harbours", in Simutrans Experimental that would amount to 12x2 hours loading time for a one-way trip, i.e. 24 hours, i.e. roughly 4 months of game time for loading time alone! Actual travel time comes ontop of that. :)
Edited to add that also in modern times multi-stop itinaries are quite common, like these huge container ships picking up cargo in 4 or 5 Asian ports for Europe and then in Europe calling port at 4 or 5 stops.
But, in those cases, the passengers/cargo really would have to wait whilst all the other passengers and cargo loaded at each port, would they not? I do not think that the loading times are unrealistic in themselves.