Quote from: prissi on March 26, 2024, 02:22:12 PMFor that, one would need to add a third row of dummy objects ... can be done, but would need to be done for each of the affected dialogues. (Also the display settings i.e for traffic or map are now very wide.)It would indeed be a larger change to check and change all the dialogues containing numberinputs. I think it would be best to revert the change right now (since reverting to the previous behaviour does not break anything), and then redo the change properly after the release since I want to focus on GUI improvements after the release anyway.
Quote from: kittens45 on November 28, 2023, 05:07:20 AMauto plant not producing cars
requires 48000 workers
Quote from: michal. on March 13, 2024, 06:56:36 PMHello,I am afraid that I cannot reproduce this. Can I check whether you have tested this with the latest nightly build? It may be that the fix to the other problem that you reported on the other thread and that Ranran fixed has solved this.
Thank you for the reply! Unfortunately, I don't think that the issue has been fixed.
When clicking on any of the line +Nareinon a .6z convoys, and then "schedule", the game still crashes.
The game no longer crashes when clicking "edit line". However, in the edit line dialog window, it crashes when I try to delete the invalid waypoint.
Anyway, I've started a new bug report as well, as I've found another problem