The International Simutrans Forum

PakSets and Customization => Pak64 => Pak64 Bug Reports => Topic started by: Giziar on April 08, 2011, 06:34:03 PM

Title: Too enthusiastic creation of new Production chains?
Post by: Giziar on April 08, 2011, 06:34:03 PM
Playing 110.0.1 (r4359) with a customary set Industry creation level at 32000 and up. (both in Simutrans - config as in Simutrans - pak - config)
However I have had 2 new production chains popping up already in my save eventhough the largest city is barely over 10.000.

Any clue why industries are popping up?
Title: Re: Too enthusiastic creation of new Production chains?
Post by: prissi on April 08, 2011, 07:44:03 PM
The 32000 is an itnernal counter. Are you sure you have not tons of homeless peoples in your cities? In that case the internal counter may be much higher.
Title: Re: Too enthusiastic creation of new Production chains?
Post by: Giziar on November 12, 2011, 01:52:03 PM
Sorry to drag this thread up (eventhough I started it):

Am I correct then that there is no way to limit the amount of production chains popping up anymore?
I vaguely recall that in previous versions the line:
"# at which number of inhabitants we need a new market?
industry_increase_every = 32000"
worked quite nicely.

This post due to the fact that I can't keep up in my current game with the amount of industry chains appearing.
Title: Re: Too enthusiastic creation of new Production chains?
Post by: Severous on November 12, 2011, 02:03:52 PM
I will watch the replies as I too am interested in this.  

It was too many, and unrealistic, industry spawns during the forum game 'Ragoland challenge' two years ago that caused me to stop playing this game.  
Title: Re: Too enthusiastic creation of new Production chains?
Post by: prissi on November 12, 2011, 08:24:17 PM
This setting is now in simuconf.tab, to allow a pak set specific setting. The old value in cityrules.tab is no longer read. YOu can also change this in the extended settings when you open the "New WOrld" dialogue.